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01/04/12 12:23 AM
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01/04/12 1:27 AM
zk1MPLS wrote:Drunken Cow wrote:How did you guys set up your battlelog ??well, I had my EA Master ID from way back, so I already had an account to use. Anyway, this should help: https://www.ea.com/profile/register Man, Conquest had been sooo boring tonight. Two rounds back-to-back lasted for 30 minutes each. Then my PS3 froze. Going on BF3 PC for the rest of the evening then.
Drunken Cow wrote:How did you guys set up your battlelog ??
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01/04/12 1:47 AM
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01/05/12 1:26 AM
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Spidermachine916 wrote:bout to hop on... ZK where you at?
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01/05/12 4:48 AM
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01/05/12 2:56 PM
We finally have word of another Battlefield 3 patch on the way. While there are no official details available yet, we do have word of DICE looking into a number of bugs and issues.
Many fans are reporting troubles playing with friends in Battlefield 3. The most common issue many of you may have already experienced is having either yourself or a teammate kicked to the opposing team, even though you were in the same squad in the menus. Others are reportedly having problems simply joining a game as a squad. As we all know, teamwork is a huge part of the Battlefield 3 experience. Therefore, issues like these should be dealt with quickly. Thankfully, DICE has stated that they “are aware of squad related issues, and are working toward a fix.”
A few other fixes that should be making their way to Battlefield 3 soon:
Alan Kertz, Senior Gameplay Designer at DICE, has mentioned that he will be looking into fall damage. Many players currently find it too unforgiving. He replied, “totally on the list.” Tomas Danko, VO Producer at DICE, recently had this to say, revealing the month in which we can expect a new patch: “I just found & fixed a bug that sometimes caused opposite faction/team Radio VO to play in the deploy screen or while being dead. Feb patch.“ Danko also recently talked about adding horn sounds for humvees/vodniks: “a colleague of mine fixed it but I don’t know what happened/what patch it got added to. I expected it to go live already.” There seems to be a bit of confusion regarding horns but it looks like they could be added shortly. Danko also updated fans on the incoming Comrose 2.0: “comrose is being updated to resemble the old one,” most likely referring to Battlefield 2. He also added that “a lot of other issues are being worked on. Multiplayer is still being developed.”
Of course, on top of these bugs and issues, we could possibly see some of those weapon attachment rebalancesthat Alan Kertz has been working on recently. You can read more details here.
So, it looks like we can hopefully expect a patch next month. If anything like before, it should appear for the PC version first and then on consoles. Make sure to stay tuned to MP1st for more details. Remember, you can follow us on Twitter and Facebook where we are also holding a BF3 dog tag giveaway!
Battlefield 3 Dev Defends Weapon Attachment Re-Balance
Core Gameplay Designer, Alan Kertz, discusses the re-balancing of weapon attachments with Battlefield 3 fans.
If you haven’t yet, make sure to check out some big changes to weapon balance that are in store for Battlefield 3. Here, Kertz mentions some drastic changes that may be making it’s way to weapon attachments and accessories in the near future. Of course, this has stirred up much discussion among the Battlefield 3 community and we have some of Kertz’s responses here.
Recently, Kertz followed up on his original statements. Thanks to community feedback, it seems that “accessory values will now be tweaked per weapon, instead of globally.” This means, for example, a forgrip would most likely be more effective used on a weapon with high recoil, and less effective used on an already stable weapon. This should hopefully balance out those hyper-accurate weapons like the F2000 or FAMAS with a forgrip.
To fans questioning Kertz’a design decisions, he had this to say: “static games get stale. I’m a designer, I love change, I embrace it, not for the sake but in an attempt to analyze and improve the experience.” He also mentioned that he believes ”a game is a series of interesting choices. When the player stops having choices, or those choices don’t matter the game becomes less fun.” This is obviously referring to the reason why he felt these accessories needed a rebalance in the first place: choice. According to Kertz, “a great example of this is class Balance. Playtime is split almost evenly between all the classes. That’s great balance because its an interesting choice. One player may play more Assault, another more Recon, but it balances out.” He went on to say that he wishes the same for weapon balance: “I wish to see a more even spread between attachments for players who have unlocked those options.”
Do you agree with Kertz’s reasoning? Let us know in the comments below!
Remember to vote for your favorite multiplayer experience of 2011 on the right side-bar!
BF3 – DICE Talks Bugs and Future DLC: Snowy Maps “A Definite Possibility”
Battlefield 3 – Incoming Buffs to Burst Fire Weapons, G3A3, and Bipod
We’ve recently heard of a number of things that are on the chopping block to be nerfed in Battlefield 3. Let’s take a look at some items that Lead Gameplay Designer, Alan Kertz, is thinking of improving in the near future, perhaps in the recently revealed February patch.
It looks like Kertz will be spending a little more time on the burst fire mode of some weapons. One fan asked if the “jamming” of burst weapons are going to be patched in the next update. Kertz answered, “I don’t think it’s fixed completely, it should be improved though.” This should mainly apply to the M4A1 carbine and the M16A4 assault rifle which Kertz said “both need a bit of love.” Speaking of love, it looks like the G3A3 may be receiving some as well. “It will get love,” Kertz said to one fan asking if the G3A3 will ever be buffed.
Much of the recent “nerf” talk has mainly been surrounding the forgrip attachment in Battlefield 3. To clear up some confusion, Kertz has stated that “it’s not a global change to the foregrip, I’m simply tweaking them per weapon.” He also added that “it’s just for specific weapons, where the grip entirely removes that weapon’s downside.”
Regarding the bipods, which are also going to be receiving some buffs, Kerts mentioned that a “big part of this accessory thing is to tweak the bipods so they are more usable. I’ve made them faster now, will look into other feedback.” One fan asked if he gave any thought to assigning a key/button to deploy them. Kertz responded “…yes, I’m well aware of the request.”
DICE comments on some of the issues that Battlefield 3 is currently facing and also answers suggestions for future DLC.
Regarding the PlayStation 3, the two obvious issues many fans are upset about are the inpust lag and VoIP. We still have no information regarding the former but DICE has recently had this to say about the VoIP issues: ”we are investigating the root cause and possible solutions for PS3 VoIP. We ask for your patience while this is worked out.” It brings us to wonder if the input lag found in the PS3 version of BF3 will ever see a solution in the near future. DICE also assures us that they are looking into the bug of spawning without any weapons, which seems to be affecting all platforms. “This a known bug.” Other users are reporting a black screen appearing when starting up new maps from the Back to Karkand expansion pack. Again, DICE states, “yes, we are currently looking into a solution for this issue.”
DLC is always a popular topic among fans of any game that boasts strong post-launch support. DICE admits that a “[Tryannosaurus Warfare Pack] has definitely been a trending suggestion.” They even suggest posting it in the “Battlelog’s wish list to develop support from others.” Many fans have been asking if the recent easter eggs found in the new Back to Karkand maps can confirm some sort of dinosaur addition, but DICE states it is “just rumors.” This also most likely applies to the hints towards a Battlefield 2143 expansion pack as well. Other fans have suggested some sort of snow-themed map pack including unlockable camouflages. To many, this may seem like a reasonable suggestion considering there are no snow-covered maps in Battlefield 3, something that Battlefield: Bad Company 2 did quite well. However, DICE stated that “that’s a definite possibility!” (Now, wouldn’t it be nice if DICE released some sort of snow-covered map as a holiday gift? Here’s to hoping.)
It’s always nice to speculate about future DLC, but let’s hope that these issues that Battlefield 3 is currently facing can be resolved quickly. But, how about them snowy maps? Do you miss them?
YES! this is all great NEWS!!! Im so excited!
Plus i read that the M320 GL is going to get a nerf as well...
WIN!
DICE
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01/05/12 6:55 PM
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01/05/12 7:50 PM
WitnessMyCalm21 wrote:
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01/05/12 10:00 PM
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01/05/12 10:11 PM
WitnessMyCalm21 wrote:DYING!�
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01/05/12 10:17 PM
gatorad3 wrote:WitnessMyCalm21 wrote:Lookin good!imo I hope they don't nerf the M320 though. I don't use it as my main weapon but there's a lot of situations where it came in real handy
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01/05/12 10:27 PM
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01/05/12 10:35 PM
NinerFaithful wrote:Yes, M416/M320 combo is crucial for me on maps like Siene. It's so useful for taking out snipers in buildings
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01/05/12 10:40 PM
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01/05/12 10:44 PM
zk1MPLS wrote:Good to hear updates on the next patch... and the DLCs. Sad that there is no mention of PC VOIP. PS3 VOIP kinda needs work... you got guys with headsets not working in the game. Commorose 2.0 is hopefully much more useful.
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01/05/12 10:59 PM
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