Nintendo Thread: Nintendo Direct Mini 03/26/2020

Which Pokémon game will you be buying?

  • Let's Go Pikachu!

    Votes: 13 46.4%
  • Let's Go Eevee!

    Votes: 3 10.7%
  • Both!

    Votes: 4 14.3%
  • None!

    Votes: 8 28.6%
  • O.0

    Votes: 0 0.0%

  • Total voters
    28
  • Poll closed .
Fun Fact: Wii U is the first console to come with HDMI cables. 


Your only chance to get a Wii U at this point in time is to go to a store who's doing a first come, first serve situation.

I hope I can snag one at Nintendo World. Since Amazon and Nintendo had a falling out, there's going to be a few extra units in the wild.

some of the xbox models came with an hdmi
 
Some reviews from IGN.

Ninja Gaiden



NintendoLand



New Super Mario Bros. U



Scribblenauts Unlimited



List of things to know about Wii U
 
Wait so is this a handheld/controller unit?...as in it can be taken with you to work?...my wife LOVES the old school super Mario, so she would love super Mario WiiU....I just don't need another home system, as we have a Wii already, but if she can take this with her, I might be picking it up for her bday...
Nah fam. This is an actual console with a tablet controller.

You're better off just getting her a 3DS
 
I don't think anyone over the age of 11 is excited about this.

lol that sounds about right...i mean at least for me at the moment.

I'm not moved by this console yet.


will pass by the nintendo store in manhattan tomorrow to see the crowds
 
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lol that sounds about right...i mean at least for me at the moment.
I'm not moved by this console yet.
will pass by the nintendo store in manhattan tomorrow to see the crowds
Let's cut the "kid" crap out. One opinion isn't the representation of the whole world. The fact that the thing is back ordered for the next few months and ebay prices fetching in the $700 range proves you are wrong. This console appeals to young kids and old school Nintendo heads. I wouldn't expect it to be big on NT but the reception elsewhere is mostly positive. 

I'm heading over there in a little bit to try to pick up a console at midnight. 
 
http://www.polygon.com/2012/11/16/3653294/wii-u-range-test-gamepad

The second video in that article is really cool, you can technically take the Wii U with you anywhere as long as you can find a power outlet then play using the gamepad. Pretty much the first portable home console, unless i'm wrong.

Someone on a different site jokingly said that they were going to customize a backpack that can hold a portable power supply and the system so he can play wherever he wants, which doesn't sound half bad :lol:
 
Just paid off my preorder this afternoon and got the text to pick up two deluxe. both are going straight to Craigslist.
 
Let's cut the "kid" crap out. One opinion isn't the representation of the whole world. The fact that the thing is back ordered for the next few months and ebay prices fetching in the $700 range proves you are wrong. This console appeals to young kids and old school Nintendo heads. I wouldn't expect it to be big on NT but the reception elsewhere is mostly positive. 

I'm heading over there in a little bit to try to pick up a console at midnight. 


selling out / backordered / ebay prices are horrible arguments for this.


all those 3 can be accounted for a couple of things.

You dont know how many units Nintendo Produced.

They could've purposely made less to create hype.

This has always happened with console releases the last couple of years (selling out, hype, ebay)

Plus Xmas is around the corner, so parents of the demographic this console excites are going ape **** for it.
 
700


GameStop reports high demand for Wii U consoles, games

By Samit Sarkar on November 15, 2012 at 12:18p EST

GameStop is "bullish" on the upcoming Wii U launch, with high demand for both hardware and software exhibited by strong pre-order numbers, said GameStop executives on an investor call today for the retail giant's third-quarter financial report.

The company is now reporting that "nearly 500,000" people have joined its wait list for Wii U consoles. GameStop set up the wait list in late September exclusively for PowerUp Rewards members, and as of mid-October, more than 250,000 customers had joined the list. GameStop president Tony Bartel noted, "We have limited knowledge of [Wii U] supply, and we may not be able to satisfy the strong demand during our fourth quarter."

According to GameStop executives, the uncertainty in Wii U supply is a major factor in how cautious the company is being with its fourth-quarter earnings guidance. "That's a common place to be during a launch with Nintendo," said an executive.

But GameStop believes it is in a much better position to keep customers satisfied, because elements like the wait list — which did not exist for the Wii's launch in 2006 — give the company a "really good read on demand." GameStop will notify wait list members as soon as their local store receives a new shipment of consoles. "You don't have to chase a UPS truck; you don't have to go store-to-store," said an executive.

GameStop also expects initial software sales to be high. According to the company, customers have pre-ordered more than 1.2 million copies of launch games, with the most popular titles being ZombiU, Assassin's Creed 3, Call of Duty: Black Ops 2, Scribblenauts Unlimited and New Super Mario Bros. U. Bartel added that the ratio of reserved games to reserved consoles — the all-important attach rate — is "more than double that of the original Wii launch."


http://www.polygon.com/2012/11/15/3649734/gamestop-reports-high-demand-for-wii-u-consoles-games



And thats only one retail outlet. This thing is gonna be BIG this holiday season. I didn't expect it to be doing bigger numbers than the original Wii... :pimp:
 
selling out / backordered / ebay prices are horrible arguments for this.
all those 3 can be accounted for a couple of things.
You dont know how many units Nintendo Produced.
They could've purposely made less to create hype.
This has always happened with console releases the last couple of years (selling out, hype, ebay)
Plus Xmas is around the corner, so parents of the demographic this console excites are going ape **** for it.
not really ps3 didnt just fly off the shelves matter fact out of the last big 3 systems for awhile ps3 was dead last... hell xbox 360 just start outselling the original wii. Ppl said the same thing about the last set of systems and the wii clearly outsold the others. The nntendo will always sell/do well simply off of its vast variety of game genres, novelty, and fun factor. The other two are basically sports, 1st person shooters/rpgs, and grand theft/sleeping dog etc type of games etc... for the most part. ppl for some reason think the vast majority of game players just want to play those type of games only. But history and sales prove otherwise
 
Nintendo Steams Up the Wii U eShop
The Big N increases its focus on digital downloads.


We still haven't been able to access Wii U's eShop, but that hasn't stopped us from learning what games will be available when it launches. Including Nintendo's own full-game offerings, like New Super Mario Bros. U, titles like Trine 2: Director's Cut will be available for download on launch day.

Though the eShop's overall user experience and sales will ultimately determine the success of the service, Nintendo's direct dealings with independent developers is just as important. On the eve of Wii U's launch, we chatted with Trine developer Frozenbyte on working with Nintendo for Wii U, and its perception of the improvements the publisher has made to the eShop as it heads into a new console generation.

"We started working with the Wii U back in March, right after Nintendo contacted us for the first time," said Mikael Haveri, a marketing manager at Frozenbyte. "We had the port of Trine 2 working in about two days and then after that it was just about getting the game to look nicer and to implement the touch screen related features."

Frozenbyte has documented its (easy) Wii U development process before, but what's a bit more interesting is the level of control it enjoys once its game is out in the marketplace. Wii U's eShop operates much like Apple's Appstore. Developers set their prices. More importantly, they also determine when they have sales.

"That's what we love about the new eShop," said Haveri. "We have the power to price our products as we please, with just some basic guidelines from the big guys. The step to this is purely from Nintendos's side and they clearly see that [their] previous installments have not been up to par. We can set our own pricing and actually continuing on that by setting our own sales whenever we want. It is very close to what Apple and Steam are doing at the moment, and very indie friendly."


Steam has certainly become the games industry standard for digital distribution, so there's something very significant about the fact that Haveri evokes (generally) positive comparisons between it and Nintendo repeatedly. In fact it's Steam's lack of price controls (and fees) that make it so appealing to developers, enabling such strong support for the service. Developers are able to track their sales, using price points as promotional tools to incentivize long-term sales. "As a small company we rely a lot on the long term sales of our games, not just how well the game does in the first month. Selling for more than two of the first weeks has been very difficult on the console side so far," Haveri said.

Control over initial and subsequent price payments are one thing, but what about patches or additional content downloads? Some controversy has emerged in recent years, as independent developers of games like Braid and Fez have complained about the steep prices required by publishers like Microsoft when issuing content updates. In the case of XBLA, the first update is free - and then you start paying.

That's not the case with Wii U.

"They have pushed away all of the old methods that have been established before," Haveri told me. "Simply put they've told us that there are no basic payments for each patch (which were pretty high on most platforms) and that we can update our game almost as much as we want. For indie developers this is huge."

Though Haveri likens Nintendo's new approach for pricing to Apple and Steam, he's a bit more cautious when it comes to repeated approval processes. Noting that the 20-something Trine 2 updates through Steam have been effortless (and allowed), Haveri does expect Nintendo to be a bit more in line with Microsoft and Sony when it comes to verifying and approving patches and added content. "We expect it to be longer than what Steam has, but still very competitive compared to the current console standards." Haveri noted that while Trine 2's DLC content is included with the Wii U version of the game, Nintendo has told the developer it has the same philosophy for added content as it does patches - it's free.

All of this is to say that Nintendo seems to be watching Apple and Steam, and reacting accordingly. "Nintendo messed up the worst last time around," Haveri said. "Now they really know that they have to make a huge improvement to get back into the game. What I have seen and heard so far is amazing and it's definitely going in the right direction as far as small developers are concerned."

Haveri also noted Miiverse is something Frozenbyte definitely has its eye on, not just in terms of letting Miis run around and interact, but creating a social avenue that might allow developers to more directly communicate with fans. It's something that's a bit unprecedented in gaming, but is an experiment that might well be worth a developer's time.

The eShop itself is also growing. Though the 3DS version was certainly improved over previous iterations, Wii U will have a larger shopping environment, allowing for more promotion and discovery. "Now we can actually just upload videos about our game after the launch and still have the players come back and have a conversation about it. This makes it possible for everyone to continue that mutual relationship a lot further, rather than having it stop at the transaction."

Haveri stops a bit short of giving Wii U's eShop complete praise, no doubt partly since the system and its online environment haven't even been made public yet. Even so, this is one indie team that's optimistic Nintendo will now be another great avenue for distribution. "Nintendo's eShop has the possibility of showing the way for the future of downloadable games on consoles. Not everything is up to par, but so far it looks like a far superior channel to be a part of. We hope that companies like us realize that and more indie games become available on the Wii U eShop. In the end this is how we see the future of console gaming and hopefully we are not too far away from that reality."


TRINE 2:Directors Cut







http://www.ign.com/articles/2012/11/18/nintendos-steams-up-the-wii-u-eshop

:pimp: :pimp: :pimp:
 
Someone just uploaded some Wii U OS videos, here is the Eshop one, the other ones can't be embeded but include Mii Maker, Internet browser, Miiverse, and home screen layout.
 
Soooooo you don't need to buy physical copies of games????!!!
700



Nintendo has just revolutionized the industry if its true :nerd:
 
Pretty much, they recently added that feature to the 3DS. I was able to download the full Zelda 3DS game cause my physical copy messed up.
I'm still gonna buy the physical version though cause I like having the game in my hands and plus full retail games will probably eat up the memory, which I plan to use to buy Eshop only games.

The Mighty Switch Force game you see on the Eshop looks great, reminds me so much of Megaman. I'll be getting that as soon as I can.
 
Wii U OS: Home Screen: Interacting with Mii Plaza




Wii U OS: Posting to Miiverse Community




Wii U OS: A Look at the Browser




Wii U OS: Mii Creator




Wii U OS: Notifications & Switching Home Screen between TV and GamePad





Wii U OS: In-game Home Menu and Instructions Screen

http://youtu.be/WNGNHw6rkUQ
 
dont know why this thread is not deeper.. i put in some leg work when the opportunity came up and swooped up about 50 preorders from target/fred meyers/walmart but this is a major holiday hustle :smokin :smokin :smokin
 
Welcome to 06 with Steam on PC

Bruh, you could play games online back in the 90's on a PC, but it was still revolutionary when consoles added it as a main feature in 7th gen consoles. The very fact that the Wii U is the first console with this feature IS revolutionary for console gaming. At the end of the day comparing PC gaming to console gaming is an apples and oranges debate.


:wow: at my G for spending 18 racks on Wii U's. I guess flipping Wii U's is the new huslte out here in these screetz.
 
I think I'll pass on this one. I'd much rather prefer to get next Playstation or Xbox. Or both.
 
can't go wrong making roughly $100 net on each.. do the math and its a 25% ROI... where can ya find that guaranteed? its a no brainer stock in my mind
 
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