Originally Posted by bjamez20
Feels like every game for this gen has been delayed or buggy as **** on release
2014 now is being remembered as the "Year of Delays".
As for Project CARS, I believe the delay was necessary at this stage in order for the gameplay experience to be better, and at the same time, for the game to do better sales-wise (a ton of heavy hitters in the November release window). A lot of the cars do feel great already, but there are still some cars and tracks that still feel unpolished. Neither the devs or the WMD community felt it was ready to release just yet (and SMS does
listen to the community). This delay was the SMS' decision though (and fully-supported by the community). The game would definitely benefit from a few months' worth of polish and optimisation.
Other devs should learn from the BF4 debacle. Game plays better now -after a year of fixing. Better to avoid all that with a properly polished product in the first place.
Thank God we still have weekly builds to play until then, though!
And this gives me some more time to not rush my new sim rig build.