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post #44041 of 71138
Quote:
Originally Posted by HybridSoldier23 View Post

You might have an argument when it comes strictly to PVP but I'm really speaking of the overall experience.

And I thought the PvP titles and HK system in vanilla were good enough. Getting to Grand Marshall (even though we had to schedule this every week on the forums and take turns) was still pretty awesome. I still had more fun doing twink premade Warsong and week long AV's than I ever did when arena was introduced.

The issue with Destiny is that it was marketed as CoD in space with small MMO elements. So the crowd that came over from those types of games were shocked and what they bought. I don't feel like Bungie has done either the fps aspect or the mmo aspect of their gameplay in an exceptional fashion. So what we're left with is a good game that is just look at as a major disappointment by fans of both genres.

On a side note DKP was a terrible way to do loot. Loot Council was and is the best way period to handle drops.[/quote

We did DKP just because we had people quitting at times and so the ones who were hardcore would come out on top. We did have priority where the tank would get the necessary gear first to make the lives of healers easier. I played a Paladin in vanilla WoW myself so I felt that first hand. Nax and Ahn' Qiraj was great in terms of mechanics and team work. I'm glad that I quit as soon as the expansion hit. I got the enjoy the best part of the game IMO. It seems too overwhelming and is geared to much towards the average person now.
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post #44042 of 71138
Quote:
Originally Posted by HybridSoldier23 View Post


You might have an argument when it comes strictly to PVP but I'm really speaking of the overall experience.

And I thought the PvP titles and HK system in vanilla were good enough. Getting to Grand Marshall (even though we had to schedule this every week on the forums and take turns) was still pretty awesome. I still had more fun doing twink premade Warsong and week long AV's than I ever did when arena was introduced.

The issue with Destiny is that it was marketed as CoD in space with small MMO elements. So the crowd that came over from those types of games were shocked and what they bought. I don't feel like Bungie has done either the fps aspect or the mmo aspect of their gameplay in an exceptional fashion. So what we're left with is a good game that is just looked at as a major disappointment by fans of both genres.

On a side note DKP was a terrible way to do loot. Loot Council was and is the best way period to handle drops.


Man I stayed in AV when that first came out. I loved playing that game mode :Nthat

I never made it to GM but there were like 3 in our guild (1 mage and 2 rogues)

 

My level 39 twink warrior charging and hamstring'n everyone before they had mounts to use at 40 :lol

 

I have always said that they tried to be a true FPS and MMO and then merge the 2, but they left FPS pissed at the MMO/RNG aspects and not paying attention to the PvP modes and maps....but then they didn't put enough MMO content in the game to keep those guys happy either.

 

Since I don't play nearly as much as I used to (was college back then) I don't mind just a few hours a night to do what I need to and raid/pvp and chill. I do hope that Destiny 2 like the person suggested carries these guys over (which I believe was announced) and also double in size in terms of planets, missions, strikes, raids,armor/weapons, etc.

 

I just looked up Loot Council and it definitely seems a lot better than the DKP system. I haven't touched a game with a system that needed it since I left college back in '08. When you have the most points and win an item, but then the next boss drops your class and you are the last person that needed it and caused you drop to the bottom as far as points :x:{

 

 

This concludes the PS Destiny debate for the month...back to your regular scheduled programs :)

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post #44043 of 71138
Quote:
Originally Posted by Based Jesus View Post

Quote:
Originally Posted by HybridSoldier23 View Post

 
Quote:
Originally Posted by seandon23 View Post

 
Quote:
Originally Posted by HybridSoldier23 View Post

This is a Japanese arcade game. No planned release for consoles.



what are the chances of this game possibly coming out to my ps4? plz tell me there is a possibility embarassed.gif


You guys realize that it's a CG trailer right? There's no real gameplay... Wait to see the game in action before you ask it to be ported over.


Everyone saw the original Dissida announcement got hyped and then when people saw the gameplay and it dropped it only just sold OK.


That wasn't all CG. There's definitely a lot of gameplay in there. A pure CG trailer would look better and be more complex than that. The original dissidia is proof.
Even if it was CG those graphics are definitely attainable on PS4. Also the sales numbers has more to do with the platform it was on than the quality of the game.

The whole trailer is CG mixed in with a scripted mess. Look closer at the character models in the "gameplay" they're nowhere close to what you would expect from SE on the PS4. And speaking of gameplay it's not deep enough to warrant a console release. The team knows this and management knows this, which is why it's an arcade game that you can play for 3-5 minutes at a time. It MIGHT get ported to Vita, but as you already professed you believe that the platform had something to do with the poor sales so why even bother?

It's not coming to consoles as it stands because there's not enough there to justify this being a $40 or $60 game. This isn't Arc System Works. This isn't Capcom. This isn't NetherRealm. They simply don't have solid enough design, balance, online infrastructure, or competitive strategy to put this out on consoles.
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post #44044 of 71138
Quote:
 I got the enjoy the best part of the game IMO. It seems too overwhelming and is geared to much towards the average person now.

Damn even WoW went more casual with it too? |I

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post #44045 of 71138
Quote:
Originally Posted by Biggie62 View Post

See you are probably the BF or COD type guy that has everything open off the bat, I guess you want instant rewards. I mean I could be wrong but it seems that a lot of people that bash Destiny usually fall into this category. That isn't the case for some games. Have you played any RPGs where you couldn't access any areas UNTIL you reached a certain level? It's a way to keep the player engaged.

Like Shotta said, this game is far from perfect and once they develop purely for next gen it should reach where it should have been. It is Bungie at the end and they have taken some of our critiques seriously and have made small adjustments. I have faith in them. I don't have faith in Activision being the publisher trying to nickle and dime people though.

Stop reading at bf and cod, never played bf (yes serious) and advance warfare is the first cod game played since mw2. I'm judging this game on what I played and it's just boring.
post #44046 of 71138
Quote:
Originally Posted by CenTex HOGG View Post
 

The reviews drop tomorrow so we'll see.

 

For me, I wanted this game the moment I seen the reveal trailer. I don't think I'm as nitpicky as some others in here who critique games. I either like a game or I don't! If it ends up being a dud, I'll just trade it in at BB (GCU member now :smokin), get $40+ back, take the $20 loss and move on to something else.

On 99gamers, newly released games go for about 75 coins. I bought far cry 4 xb1 brand new off of there, put in about 20 hrs, then resold it for 70 coins.

Then I recopped for the ps4.

Just illustrating that you'd take less of an loss by selling said game on 99gamers. Unless you'd reather have BB credit.

Quote:
Originally Posted by sole vintage View Post

Toukiden: Kiwami PS4 screenshots & gameplay trailers

I like the artwork. This game looks like an next gen version of monster hunter.

post #44047 of 71138
Quote:
Originally Posted by HybridSoldier23 View Post

This is a Japanese arcade game. No planned release for consoles.
I can't see it staying an arcade game though. I'm sure even Sony will try and get it on console if SE doesn't do anything.

please-be-excited-square-enix.jpg
If Type-0 made the jump when things looked bad, I'm going to stay excited for this laugh.gif
Quote:
Originally Posted by HybridSoldier23 View Post

You guys realize that it's a CG trailer right? There's no real gameplay... Wait to see the game in action before you ask it to be ported over.

Everyone saw the original Dissida announcement got hyped and then when people saw the gameplay and it dropped it only just sold OK.

I remember that first trailer.
Warrior of Light facing up to Sephiroth. Good times.
I was still hyped even when I saw gameplay.

As for the video, is it at least a target? They used the same camera angles as normal gameplay.
Lightning's Army of One move is what I'd expect for it to look in game.
insta026w0zyy.gif

Quote:
Originally Posted by laker4lifeman View Post

That arcade game do you pay with quarters or a credit card?
Both probably. I know Street Fighter IV uses a card that can save your data and all your stats but I think you still pay normally by cash or card.

Some arcades in the US have a card you top up and you can use that on the machines.
Quote:
Originally Posted by Stay Lurkin View Post

Man NT has been intense over the last week or so laugh.gif

I blame The Order laugh.gif

The game's causing trouble everywhere laugh.gif
post #44048 of 71138
Quote:
Originally Posted by HybridSoldier23 View Post

The whole trailer is CG mixed in with a scripted mess. Look closer at the character models in the "gameplay" they're nowhere close to what you would expect from SE on the PS4. And speaking of gameplay it's not deep enough to warrant a console release. The team knows this and management knows this, which is why it's an arcade game that you can play for 3-5 minutes at a time. It MIGHT get ported to Vita, but as you already professed you believe that the platform had something to do with the poor sales so why even bother?

It's not coming to consoles as it stands because there's not enough there to justify this being a $40 or $60 game. This isn't Arc System Works. This isn't Capcom. This isn't NetherRealm. They simply don't have solid enough design, balance, online infrastructure, or competitive strategy to put this out on consoles.

post #44049 of 71138
Quote:
Originally Posted by HybridSoldier23 View Post
 
Quote:
Originally Posted by Based Jesus View Post
 
Quote:
Originally Posted by HybridSoldier23 View Post

 
Quote:
Originally Posted by seandon23 View Post

 
Quote:
Originally Posted by HybridSoldier23 View Post

This is a Japanese arcade game. No planned release for consoles.



what are the chances of this game possibly coming out to my ps4? plz tell me there is a possibility embarassed.gif


You guys realize that it's a CG trailer right? There's no real gameplay... Wait to see the game in action before you ask it to be ported over.


Everyone saw the original Dissida announcement got hyped and then when people saw the gameplay and it dropped it only just sold OK.


That wasn't all CG. There's definitely a lot of gameplay in there. A pure CG trailer would look better and be more complex than that. The original dissidia is proof.
Even if it was CG those graphics are definitely attainable on PS4. Also the sales numbers has more to do with the platform it was on than the quality of the game.

The whole trailer is CG mixed in with a scripted mess. Look closer at the character models in the "gameplay" they're nowhere close to what you would expect from SE on the PS4. And speaking of gameplay it's not deep enough to warrant a console release. The team knows this and management knows this, which is why it's an arcade game that you can play for 3-5 minutes at a time. It MIGHT get ported to Vita, but as you already professed you believe that the platform had something to do with the poor sales so why even bother?

It's not coming to consoles as it stands because there's not enough there to justify this being a $40 or $60 game. This isn't Arc System Works. This isn't Capcom. This isn't NetherRealm. They simply don't have solid enough design, balance, online infrastructure, or competitive strategy to put this out on consoles.


 Why you tryna kill the dream bruh? :{

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post #44050 of 71138
^^^ laugh.gif

Look there's been enough bad PR with expectations about SquareEnix products. I'm just trying to keep it real so people don't get hyped for nothing.

Speaking of that
Warning: Spoiler! (Click to show)
Star Ocean 5 is still coming dammit!
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post #44051 of 71138

Can confirm that's gameplay in the Dissidia trailer. Squenix has been sitting on this title for a while now. Only releasing on arcades to try to generate some revenue; lord knows they need it. I hope they fold in the next couple of years and sell their IP's to competent developers. 

 


 

I laughed. 

post #44052 of 71138
Quote:
Originally Posted by offwhitewhite View Post

Can confirm that's gameplay in the Dissidia trailer. Squenix has been sitting on this title for a while now. Only releasing on arcades to try to generate some revenue; lord knows they need it. I hope they fold in the next couple of years and sell their IP's to competent developers. 





I laughed. 

post #44053 of 71138

Square Enix sell their IPs?

 

Who would make Final Fantasy?

 

Not even sure what to say to this nonsense :{

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post #44054 of 71138
Quote:
Originally Posted by CenTex HOGG View Post

Square Enix sell their IPs?

Who would make Final Fantasy?

Not even sure what to say to this nonsense mean.gif

Activision and they will sell the game in installments. 10 hours installments divided up to 6 releases. One every six months laugh.gif
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post #44055 of 71138
Quote:
Originally Posted by ddouble View Post




All the talent left years ago; Square Enix is known more as a publisher now than a developer.Square Enix hasn't made a good game since Final Fantasy XII in 2006. Almost 10 years ago. They are in dire straits financially. 

post #44056 of 71138
Originally Posted by offwhitewhite View PostI hope they fold in the next couple of years and sell their IP's to competent developers. 

http://s3.amazonaws.com/rapgenius/tumblr_m7us2z0OlP1r60v6do1_500.gif

post #44057 of 71138
@@iYen What part of Cali are you in?
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post #44058 of 71138
Quote:
Originally Posted by iYen View Post
 

http://s3.amazonaws.com/rapgenius/tumblr_m7us2z0OlP1r60v6do1_500.gif

 

What was the last Square Enix developed game you enjoyed? Forza Horizon 2 doesn't count. 

post #44059 of 71138
Sell Kane and Lynch to Rockstar.
post #44060 of 71138
Quote:
Originally Posted by swendro88 View Post

Quote:
Originally Posted by shottadru View Post

Quote:
Originally Posted by swendro88 View Post

 
Quote:
Originally Posted by shottadru View Post

 
Quote:
Originally Posted by swendro88 View Post

Hmm...



now imagine me posting spoilers to a game no one's played in the xbone thread.
I don't think we would be so sensitive to a screen shot that doesn't destroy the story or anything but yall carry on.


Because if there's one thing we do know, it's that nobody is sensitive to stuff I post in the xbone thread.


" HALO 5 FINAL BOSS" screen cap. Yeah, huge fits would be thrown.
They would only react because if it was you, you come there to rustle feathers. I personally don't care, I like the jokes from the PS, Xbox debates.



Way to totally contradict yourself.
Quote:
Originally Posted by swendro88 View Post

Quote:
Originally Posted by shottadru View Post

Quote:
Originally Posted by swendro88 View Post

 
Quote:
Originally Posted by shottadru View Post

 
Quote:
Originally Posted by swendro88 View Post

Hmm...



now imagine me posting spoilers to a game no one's played in the xbone thread.
I don't think we would be so sensitive to a screen shot that doesn't destroy the story or anything but yall carry on.


Because if there's one thing we do know, it's that nobody is sensitive to stuff I post in the xbone thread.


" HALO 5 FINAL BOSS" screen cap. Yeah, huge fits would be thrown.
They would only react because if it was you, you come there to rustle feathers. I personally don't care, I like the jokes from the PS, Xbox debates.



Way to totally contradict yourself.


How

 

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post #44061 of 71138
Quote:
Originally Posted by Uptempo kid View Post

@@iYen What part of Cali are you in?

so cal

Quote:
Originally Posted by offwhitewhite View Post
 

 

What was the last Square Enix developed game you enjoyed? Forza Horizon 2 doesn't count. 

I'm not a se fan like that. my gif was a reference to your sn.

post #44062 of 71138

WoW talk?...... Nerds..... :lol 

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post #44063 of 71138
Quote:
Originally Posted by iYen View Post

Quote:
Originally Posted by Uptempo kid View Post

@@iYen What part of Cali are you in?
so cal
Quote:
Originally Posted by offwhitewhite View Post

 

What was the last Square Enix developed game you enjoyed? Forza Horizon 2 doesn't count. 
I'm not a se fan like that. my gif was a reference to your sn.

Oh okay.
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post #44064 of 71138
Quote:
Originally Posted by shottadru View Post

Folks frustrated I guess, no games to play.

And no yambs last weekend
post #44065 of 71138
Quote:
Originally Posted by offwhitewhite View Post



All the talent left years ago; Square Enix is known more as a publisher now than a developer.Square Enix hasn't made a good game since Final Fantasy XII in 2006. Almost 10 years ago. They are in dire straits financially. 

So instead of wishing for a new generation of talented devs, you wish for the company to be sold and their ip's to be scattered about the place.

As for their financial status, can you back it up.

FFXIV is proof they still have it and it's been generating money for them.



http://www.hd.square-enix.com/eng/news/pdf/15q3slides.pdf
post #44066 of 71138

post #44067 of 71138
Quote:
Originally Posted by Stay Lurkin View Post

Quote:
Originally Posted by shottadru View Post

Folks frustrated I guess, no games to play.



And no yambs last weekend

Lmaooo I was thinking that also

 

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post #44068 of 71138
Quote:
Originally Posted by offwhitewhite View Post

Quote:
Originally Posted by ddouble View Post





All the talent left years ago; Square Enix is known more as a publisher now than a developer.Square Enix hasn't made a good game since Final Fantasy XII in 2006. Almost 10 years ago. They are in dire straits financially. 



Making a good game and making profit are two different things.

Obviously Sakaguchi left but please tell me who "all the talent" were that left because all the talent didn't leave years ago. All the talent got stuck on FF XI. Which has been their only constant yearly cash cow. There's a ton of talent on XIV which has been a steady cash cow since 2.0 launched. Tabata's team is laced with really great innovators and Nomura is well... Nomura. There's also a lot of other things in the works and talent on board that the public isn't privy to in terms of new IP development. To say that they're in dire straits financially is straight up libel.
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post #44069 of 71138

Bravely Default

The World Ends With You

Final Fantasy XIV

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Star Ocean: The Last Hope

 

All good SE games

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post #44070 of 71138
Quote:
Originally Posted by HybridSoldier23 View Post




Making a good game and making profit are two different things.

Obviously Sakaguchi left but please tell me who "all the talent" were that left because all the talent didn't leave years ago. All the talent got stuck on FF XI. Which has been their only constant yearly cash cow. There's a ton of talent on XIV which has been a steady cash cow since 2.0 launched. Tabata's team is laced with really great innovators and Nomura is well... Nomura. There's also a lot of other things in the works and talent on board that the public isn't privy to in terms of new IP development. To say that they're in dire straits financially is straight up libel.

 

Key talent that left.

 

Kentaro Yasui, main programmer on Final Fantasy VII, Final Fantasy VIII, Kingdom Hearts 1 and 2.

 

Ryuji Ikeda, Shouta Shimoda and Takeshi Arakawa; duties included main programmers, director of planning, texture director, supervising director, and graphic directors across key titles.

 

Yo****aka Amano; shouldn't have to explain who he is. One of the most revered contemporary Japanese artists.

 

Tetsuya Takahasi; worked on Chrono Trigger,Final Fantasy V and VI. Left and co-founded Monolith Soft.

 

Yoshihisa Hashimoto; Chief Technology Officer and technical director of the stunning Luminous Engine.

 

Hironobu Sakaguchi.

 

Nobuo Uematsu; one of the greatest producers in gaming history that's responsible for all of the most memorable soundtracks.

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