The Old PlayStation Thread | *NEW THREAD IS UP*

3 xb1 exclusives I like are Forza Horizon 2, Titanfall, and Sunset Overdrive. Honorable mentions: Killer Instinct/Forza 5

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Being at work and bored out of my mind makes it so easy to indulge in these console wars
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Sales have nothing to do with how good a game is. I think Killzone sold $2M+ and it was mediocre at best.

Titanfall sold well but the community died shortly after it's launch.
 
 
3 xb1 exclusives I like are Forza Horizon 2, Titanfall, and Sunset Overdrive. Honorable mentions: Killer Instinct/Forza 5
He has a point
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Exclusive imo = On PS not MS, on MS not PS. Wii U doesn't count, they get no 3rd party support.

SF V is on PS4 and PC but I still consider it a PS exclusive.
 
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All this critically acclaimed talk :lol:

What are some must have games for X1? I'll say FH2 and that about sums it up. PS4, I'll say Bloodborne. All other must have games as of now are multiplatform. Nintendo is like the annoying little brother. Great games but that gimmicky controller, trash online, lack of voice support, lack of 3rd party support etc. takes away from some of the value. It's all good though, NX releasing soon and we can forget about that Wii U business and Nintendo can return to greatness.

*Nintendo got the handheld game on lock and it's not even close

This pretty much. Reason I don't have a current Gen system yet is no games across the board except for the system that's just annoying to play with because of that weak *** controller. With that said, if they try to appeal to the core gamers with the NX then I will cop. Another generation of gimmicky shake controls and they can keep it. Because even the most minimal shake controls are more than I want to deal with. I can EASILY live without their 3rd partyless consoles. Don't even care about the graphics since the games I like from them are stylized anyway. They aren't going for photo realism.

But PS4 has the better upcoming games imo. Was gonna cop the Batman edition but my little sister needed money for school fees so she can graduate. Still copping for MGSV.
 
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Exclusive imo = On PS not MS, on MS not PS. Wii U doesn't count, they get no 3rd party support.

SF V is on PS4 and PC but I still consider it a PS exclusive.
Nextgen buzzwords.

"Console debut"

"Coming first to"

"console exclusive"
 if they try to appeal to the core gamers with the NX then I will cop.
That's what the wiiu was supposed to be though.

Nobody remember when ea, ubi, and another publisher(I think) were at the wiiu presser talking about the wiiu's capabilities.

Battlefield 4 was supposed to drop on the wiiu.

Battlefield...

battlefield_4_wiiu_by_silverwolfdy-d6dw133.jpg
 
 
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Exclusive imo = On PS not MS, on MS not PS. Wii U doesn't count, they get no 3rd party support.

SF V is on PS4 and PC but I still consider it a PS exclusive.
Nextgen buzzwords.

"Console debut"

"Coming first to"

"console exclusive"
 if they try to appeal to the core gamers with the NX then I will cop.
That's what the wiiu was supposed to be though.

Nobody remember when ea, ubi, and another publisher(I think) were at the wiiu presser talking about the wiiu's capabilities.

Battlefield 4 was supposed to drop on the wiiu.

Battlefield...

battlefield_4_wiiu_by_silverwolfdy-d6dw133.jpg
I don't remember nothing about WIi U
 
Why would I want a multiplatform on a Nintendo system :lol:

If I were to get BF4 it would be on a system with good online capabilities.
 
 
 
 
3 xb1 exclusives I like are Forza Horizon 2, Titanfall, and Sunset Overdrive. Honorable mentions: Killer Instinct/Forza 5
He has a point
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Exclusive imo = On PS not MS, on MS not PS. Wii U doesn't count, they get no 3rd party support.

SF V is on PS4 and PC but I still consider it a PS exclusive.
So if SF V released on PS3 as well, you would call it a PS4 exclusive?
No a PS exclusive but I wouldn't correct people for calling it a PS4 exclusive all the time, it's not on Xbox so that's what I'm looking at.
 
I don't know why Titanfall "failed" in terms of longevity. I'd love to read some articles/post postmortems about it to find out why.

Seriously, like after the first major patch came out people played it for a week and then it died again.

EDIT: Also Titanfall shouldn't count as an exclusive as it's on PC as well. If you want to go by Centex's definition the you should add Rocket League to the PS4 list.
 
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In all seriousness, why doesnt Nintendo get third party support?

Because PC/XBONE/PS4 all now use virtually the same exact code base. WiiU does not. For that reason alone and the headache that it is to pass Nintendo's specific software checks and gameplay mandates publishers just don't like dealing with it.
 
Because PC/XBONE/PS4 all now use virtually the same exact code base. WiiU does not. For that reason alone and the headache that it is to pass Nintendo's specific software checks and gameplay mandates publishers just don't like dealing with it.

This was never a complaint for coding on the PS3 cell structure. I mean it was a complaint but it wasn't strong enough for 3rd parties to withdraw support. Many multiplatform were arguably better looking on PS3
 
The only reason why I have a Wii U is because of Super Smash Brothers

Only game I play on there

I can understand the hate towards the system

Nintendo did a bunch of things wrong with the Wii U
 
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Because PC/XBONE/PS4 all now use virtually the same exact code base. WiiU does not. For that reason alone and the headache that it is to pass Nintendo's specific software checks and gameplay mandates publishers just don't like dealing with it.

This was never a complaint for coding on the PS3 cell structure. I mean it was a complaint but it wasn't strong enough for 3rd parties to withdraw support. Many multiplatform were arguably better looking on PS3

Here's the thing about the PS3. Most everything that was multiplat on PS3 was deved for PC/Xbox ported out by middleware companies who actually knew how to do it. The list of studios/publishers who could code directly for the PS3 was very short. In terms of it looking better vs framerate that's debatable from release to release, but the PS3 was more powerful than the 360.

Here's another thing to chew on... I once was in a meeting for a game where a Nintendo was being discussed as an option for multiplatform support. The director of the game told marketing that he would burn in hell before having his game ported to the console. He explained it as someone filming a movie in Imax/4K and then having it be scaled down to 4:3 pan and scan and placed on a VHS tape to run on an old CRT T.V. He wasn't going to let his art not be seen and played as intended.
 
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In all seriousness, why doesnt Nintendo get third party support?

In short, cuz Nintendo, they do what they want basically.

For a proper answer wread this article.
Here's an excerpt from it. It's a dev's experience developing for the Wii-U before launch. The whole article is a good read.

The Secret Developers: Wii U - the inside story


[h2]Nintendo vs. online gaming[/h2]

Now that the game was coming together and the hardware issues were being resolved our attention turned to the networking side of our game and its interface to the newly announced Nintendo Network. We spotted early on that there seemed to be gaps in the documentation, and the code, around the networking area, so we asked for clarification. After the usual translation delay we received word that they were still working on the code, but don't worry it would be arriving soon.

The discussion started off well enough and covered off our experiences with the hardware and (slow) toolchain and then we steered them towards discussing when the online features might be available. We were told that the features, and the OS updates to support them, would be available before the hardware launch, but only just. There were apparently issues with setting up a large networking infrastructure to rival Sony and Microsoft that they hadn't envisaged.

This was surprising to hear, as we would have thought that they had plenty of time to work on these features as it had been announced months before, so we probed a little deeper and asked how certain scenarios might work with the Mii friends and networking, all the time referencing how Xbox Live and PSN achieve the same thing. At some point in this conversation we were informed that it was no good referencing Live and PSN as nobody in their development teams used those systems (!) so could we provide more detailed explanations for them? My only thought after this call was that they were struggling - badly - with the networking side as it was far more complicated than they anticipated. They were trying to play catch-up with the rival systems, but without the years of experience to back it up.

http://www.eurogamer.net/articles/digitalfoundry-2014-secret-developers-wii-u-the-inside-story

They are behind in so many things and make some odd decisions that third parties don't bother because it's not worth it.
Why make a game for the Wii-U when it's hardware and dev tools are not good, their online infrastructure is not up to par, the target audience for many genres are not there and it's sales are the lowest so the user base is small.

Obviously things have improved since launch but they still make some weird decisions and are behind in a lot of things. I won't be surprised if it continues with the NX.

Here's the thing about the PS3. Most everything that was multiplat on PS3 was deved for PC/Xbox ported out by middleware companies who actually knew how to do it. The list of studios/publishers who could code directly for the PS3 was very short. In terms of it looking better vs framerate that's debatable from release to release, but the PS3 was more powerful than the 360.

Here's another thing to chew on... I once was in a meeting for a game where a Nintendo was being discussed as an option for multiplatform support. The director of the game told marketing that he would burn in hell before having his game ported to the console. He explained it as someone filming a movie in Imax/4K and then having it be scaled down to 4:3 pan and scan and placed on a VHS tape to run on an old CRT T.V. He wasn't going to let his art not be seen and played as intended.

"Burn in hell" :rofl:
 
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