The Old PlayStation Thread | *NEW THREAD IS UP*

games wont be $70 and game publishers are kidding themselves if they plan on selling at that cost

whenever i think about games being that price, i just think about this chart from square enix and
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those are moderate sales expectations for games that are on 3-4 platforms and they still didnt meet them

they wont get any better with games being $70
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and those were good games
 
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Your wallet won't like the PS4

There’s no getting around it, the PS4 is going to be expensive, and certainly the most expensive of the three next-gen consoles. Similar hardware from a PC costs upward of $600 in today’s market, and that’s not including a controller or an operating system. Everyone remembers the famous announcement of the PS3’s $599 U.S. Dollars price tag, and the PS4 won't be much different with $499 being highly likely.  Remember, this is a machine that is rumored as being 50% more powerful than the Xbox 720. You get what you pay for, but boy are you going to pay dearly.

I anticipated a $500 price tag since the press conference. Take my money Sony.

Do we know the actual price range of games? I see the $99 preorder tag on a few games on Amazon.
these people have no idea what theyre talking about...the ps4 was designed with manufacturing costs in mind

PS4's silicon budget is supposedly lower than XBone's with the 8gb ddr5 being the only seemingly expensive part of the ps4

something that people arent talking about is the cost involved with defective parts when manufacturing... if say a processor doesnt meet specifications, it gets thrown out and is considered a loss... the reason ps3 only had 7 available SPEs (out of 8) was to cut down on wasted parts that didnt meet specifications... with the ps4, what we're looking at are essentially PC parts... im no software engineer but im positive that with a little help from AMD, sony could just throw these lower spec'd parts in their laptops... saving money elsewhere but it all works out in the end... or possibly even sell them to distributors
 
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I've mentioned that the development controller could do other things with it's interface outside of what you'd expect. I'd be Interested to see if that interface on a broad system wide level was implemented (honestly I don't know). Also interested if they will talk about the biometrics feature or if that still is unready. I've always been told that it would be coming down the line later.

How do you feel about the touchpad? I kinda have my doubts on the usefulness of it in the long run. As far as a method of menu navigation, do you think it will be an improvement over what we have now? Or will people continue using the D-pad?
 
What's the problem? 90 minutes of ad time vs 30-60 second ad...

I wouldn't expect to see TV ads until the console is revealed anyway.
 
Yeah, that digital banner ran that ad (and a few others) throughout the game... come on, it was the Champions League final! That's at least 100mn pairs of eyeballs... give or take.
 
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Why can't we just see the damn console already :smh:

Repped.

I know it's not far off, but damn!!!

Prb gonna come out the gates slow again, and if so...smh.

IMO PS >>>>>>>> Xbox, its like Nike vs Reebok. Always will be. But the PS3 came out of the gates slow.

Sony should have learned from back then. Too much talk, not enough action.
 
Err, Sony did learn.  They weren't slow out the gates, they didn't give a **** about gamers then.  they just wanted to be the first to offer that technological **** whether or not it helped out gamers.  they learned from that.  this year they were all about gamers and developers.  they went back to their roots, letting superior devs guide their console.  they lost a looooot of money and they lookin for that come up.  with that presentation, console or not, they're gonna get it at least from me.  nothing but games and how they can enhance those games.  
 
Repped too royal and I can agree with that also.
repped back man.  it's true.  it was quite obvious (to me) within the first two minutes that there was almost an *apology* from sony to gamers.  they wanted to make it very clear that that **** with the cell processor wasn't happening this time and that they wanted to make sure any developer, be it indie or big name wouldn't have a problem making a sweet, sweet game for their console.  that makes me happy.  it's the difference between a console that sees no great games for half of it's life span (PS3) and a console that continually churns out good games (360).  it seems initially that microsoft and sony have switched places from last generation.  i'm hoping both can come through but right now?  i'm getting the playstation and it's not even ******g close.  

and while i'm at it (admittedly i am a sad creature, it's 5 AM here and i'm drunk on NT) it really is a funny thing.  when the ps2 came out, there weren't any other consoles to get in their way really.  the gamecube was there and I owned one, but i mean.....that was for niche titles.  i had all the naruto games, mario kart, smash and windwaker.  that was about it.  ps2 had so many developers and games it was dizzying.  and i ended up owning a whole lot of them.  all sony did was let devs loose and their console was still selling in the 10s of millions when ps3 and 360 came out.  why?  the games.  it looks like sony learned their lesson.  i predict that in this generation ps4 is going to rule simply for the same reason they ruled a couple generations past:  they're gonna let the devs do all the selling for them.  i can tell you right now that when team ico releases the last guardian, i'm going to be on that **** like white on rice.  
 
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repped back man.  it's true.  it was quite obvious (to me) within the first two minutes that there was almost an *apology* from sony to gamers.  they wanted to make it very clear that that **** with the cell processor wasn't happening this time and that they wanted to make sure any developer, be it indie or big name wouldn't have a problem making a sweet, sweet game for their console.  that makes me happy.  it's the difference between a console that sees no great games for half of it's life span (PS3) and a console that continually churns out good games (360).  it seems initially that microsoft and sony have switched places from last generation.  i'm hoping both can come through but right now?  i'm getting the playstation and it's not even ******g close.  

and while i'm at it (admittedly i am a sad creature, it's 5 AM here and i'm drunk on NT) it really is a funny thing.  when the ps2 came out, there weren't any other consoles to get in their way really.  the gamecube was there and I owned one, but i mean.....that was for niche titles.  i had all the naruto games, mario kart, smash and windwaker.  that was about it.  ps2 had so many developers and games it was dizzying.  and i ended up owning a whole lot of them.  all sony did was let devs loose and their console was still selling in the 10s of millions when ps3 and 360 came out.  why?  the games.  it looks like sony learned their lesson.  i predict that in this generation ps4 is going to rule simply for the same reason they ruled a couple generations past:  they're gonna let the devs do all the selling for them.  i can tell you right now that when team ico releases the last guardian, i'm going to be on that **** like white on rice.  

Sounds like you my friend are ready for E3... So am I
 
Hey Hybrid & NC, what companies do you guys work for?

If you can't disclose it then that's cool
Why wouldn't you be able to state where you work? LinkedIn is a site where professionals network, not to mention that every developer is on twitter. They also have credits before and at the end of games so you know who worked on the game and did what. 


 
 
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PlayStation 4 Has a Significant Power Advantage Over Xbox One

Sony's system leading the charge




It seems that there was a reason behind the hazy specifications that Microsoft released for the Xbox One – it’s not quite up to snuff compared to the PlayStation 4. The ever reliable technology gurus over at Digital Foundry have stripped back both consoles and come up with some fascinating conclusions – namely that Sony’s system has a GPU roughly 50 per cent more powerful than its counterpart.

“We know that both Xbox One and PS4 are based on Radeon GCN architecture and we also know that each compute unit is capable of 64 operations per clock," explained author Richard Leadbetter. “So, again, through a process of extrapolation from the drip-feed of hard facts, the make-up of the One's GPU is confirmed – 12 compute units each capable of 64 ops/clock gives us the 768 total revealed by Microsoft, and thus, by extension, the 1.2 teraflop graphics core.”

He added: “That's another tick on the Durango leaked spec that has been transposed across to the final Xbox One architecture, and the proof that we need that the PS4's 18 CU graphics core has 50 per cent more raw power than the GPU in the new Microsoft console."

Of course, it’s not the only advantage that Sony’s system holds. The PlayStation maker is using significantly faster RAM than is found in the Xbox One, which Leadbetter hypothesises is the result of a fortuitous gamble. It also seems that the PS4 will have a much smaller system footprint, with roughly 1GB of the console’s memory being reserved for system tasks, while Microsoft’s machine will supposedly require a whopping 3GB.

It’s not entirely clear what impact this will have on multiplatform games, but you can probably rule out shoddy PS4 ports at this point in time. There’s plenty more technical information available through here. It’s a fascinating read – well, if you’ve got a degree in computer science, anyway.



http://www.pushsquare.com/news/2013/05/playstation_4_has_a_significant_power_advantage_over_xbox_one
 
Don't know if it's been mention, but Sony E3 Press Conference is

Monday, June 10th @ 6PM PT

I'm going to have to leave work a lil bit early to catch it, that 5PM monday traffic is gonna **** me up :smh:
 
PS4's Development Environment Is Much More Mature Than Xbox One


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Sony’s commitment to the humble developer has been pretty consistent over the past couple of months. While it made some major missteps with the PlayStation 3’s architecture, the company’s aiming to reverse those issues with the PlayStation 4. And, according to Avalanche Studios – who’s working on an unannounced next generation title – the system’s production environment is already way ahead of the Xbox One.

“The PS4 environment is definitely more mature currently,” chief technical officer Linus Blomberg told EDGE magazine. “Microsoft has some catching up to do.”

Blomberg added that the PS4 is more powerful on paper, but that it’s too early to call a winner in the technical stakes. A recent Digital Foundry report stated that Sony’s system is likely to be significantly more potent than Microsoft’s machine.

Regardless, the Swedish studio is excited about the advancements that the new consoles will bring. “Next generation to me has always meant more than nice graphics,” chief creative officer Christofer Sundberg said. “I don’t really see any big negatives at this point. For me, the success of the new consoles will be determined by how much freedom developers will have to make our gaming experiences customised for our fans.”

Avalanche is widely rumoured to be working on a new entry in the Just Cause franchise, which could make its debut as early as E3. Considering just how spectacular Just Cause 2 looked on the PS3, we’re eager to see what the studio can do on the PS4.

http://www.pushsquare.com/news/2013...environment_is_much_more_mature_than_xbox_one
 
Talking Point: Sony's Aggressive Approach to PS4 Is Working Wonders


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A leopard may not be able to change its spots, but that’s not stopped Sony from behaving like a brand new company over the past few months. Freed from the shackles of the PlayStation 3’s biggest blunders, the organisation appears refreshed and ready to reclaim its console crown. The hubris of its current generation endeavours have been pushed to the background, and replaced by an earnest desire to succeed. And if the firm continues on the trajectory that it’s currently tracking, then there’s real reason to believe that the PlayStation 4 can launch on the front foot.

The culmination of its renewed strategy can be best observed over the past seven days. With its closest competitor Microsoft counting down the hours to the Xbox One’s reveal, we’d already dedicated a number of articles to the importance of Sony stealing back some mindshare. But in the end, the company did a better job than we’d ever imagined, and all without wheeling out a single arrogant quote such as “the next generation starts when we say so”. Instead, it recognised the threat that its closest competitor posed, and reacted appropriately.

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And that response was calculated, coordinated, and above all else, well planned. At the very start of the week, it deployed a trailer teasing the system’s chassis. While far from a work of art, the video had the desired effect, shooting straight to the top of the Twitter trending list and forcing the mainstream media to take notice on the eve of Microsoft’s massive reveal. It then purchased a slew of online ads across a number of gaming sites, designed to steal the attention away from the inevitable Xbox One coverage. And finally, it threw Europeans an Xbone [ahem – Ed] by pretty much confirming the console for a 2013 release by including the date in a newspaper promotion.

But there’s more to the strategy than we’ve seen over the past seven days. Learning from its rival, the company also appears to be going out of its way to associate its next generation platform with third-party brands. The latest Destiny trailer, for example, put the PS4 front and centre, and also confirmed that the Bungie developed title will get its first gameplay airing during Sony’s E3 press conference next month. The company’s also partnered with Ubisoft and Watch Dogs, securing exclusive additional content for the new title.

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And these are outrageously smart choices. While this week’s reveal event confirmed that Microsoft is largely sticking with the tried and tested – Call of Duty and FIFA at this moment in time – it’s clear that the PlayStation maker is banking on the next big thing. Destiny may still have a lot to prove, but is anyone really willing to bet against the creators of Halo? By aligning its platform alongside the franchise early, the company has the opportunity to ‘own’ that fanbase much like the Xbox currently dominates Call of Duty. And if the series takes off in the manner that Activision clearly expects it to, that could yet prove a shrewd move for Sony. The same applies to Watch Dogs.

But it doesn’t stop there, either. Courting indie studios in such an aggressive manner has also paid off for the platform holder, with smaller studios tripping over themselves to get their wares on the new machine. The openness of the company’s developer outreach will not only help to enhance the catalogue of content available on the next generation system, but it’s proving a positive tool from a publicity stance. The buzz on Twitter and message boards surrounding the PS4 is incredibly positive, and that’s partially fuelled by the goodwill that the platform holder’s built up within the development community.

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And, of course, it doesn’t hurt that Sony’s ending the current generation with a bang, while the Xbox 360 seems set to fizzle out with a whimper. The company’s efforts to bring a steady stream of first-party content to its existing system have built up expectations for the coming years, and when you consider that the firm’s Worldwide Studios has actually expanded exponentially – with many studios splitting into multiple teams – it’s easy to see where the anticipation is coming from.

Most excitingly, this all represents a marked change from the early days of the PS3. Back then the console arrived to the market late, lacked content, and carried a borderline offensive price point. But worse still, Sony seemed to have the outlook that none of this mattered, and that it would win the generation on the foundations of its brand alone. It faced some tough challenges, but its handling of the PS4 thus far proves that it’s learned. There’s a long, long way to go yet, but at this point in time, it’s hard not to feel a little pang of satisfaction at the prospect that the Japanese giant has changed. Let’s just hope that the firm maintains its current course, and kicks the coming hardware transition off in style.

http://www.pushsquare.com/news/2013...aggressive_approach_to_ps4_is_working_wonders
 
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