The Old PlayStation Thread | *NEW THREAD IS UP*

Unless yall paying for that man's system he gonna do as he pleases. If that's two sports game so be it. What he wants to spend his money on is his choice.. *shrugs*

Even if we WERE paying for his console, he would have every right to do as he pleases. We're just voicing our opinions. We're not being disrespectful about it or anything. It's a forum, right?
 
Don't really see the point in buying a new system and then playing sports games u already own. But to each his own.
This is all I was saying too. Like, at least pick up ONE of the other launch titles and get a real next generation experience too. But indeed, at the end of the day, people will do what they wish.
In my case I won't be picking up Madden or 2K until PS4...not buying the same game twice. And me as a gamer I'm not really into fps like that (CoD, Battlefield, Killzone although KZSF does look beautiful) and Knack doesn't interest me. What would you recommend to get this real next gen experience? The only game that I'm waiting for the next generation from what we've seen is Destiny and that's impressive coming from someone not really into shooters
 
Even if we WERE paying for his console, he would have every right to do as he pleases. We're just voicing our opinions. We're not being disrespectful about it or anything. It's a forum, right?
Yeah man it's just opinions and questions...doubt anyone's offended or anything. I'm not...we're just talking video games lol
 
Just took another look at the launch day list and realized how sparse it is. The most unique experience to be had that day will probably end up being Watch Dogs. I'd probably wait a week or two and see if Redbox has Knack for a one day rental. As easy as it is to overlook it, I really have a feeling that it will be a quality title.
 
I think people are forgetting how bad the PS3's and 360's launch line ups were. All the third party games were terrible on PS3 at first so all we had was Resistance. There was nothing that looked as good as Watch Dogs, Killzone or even Driveclub
 
There wont be a true next gen experience until well into each systems life-cycle. So the argument of playing a launch title over a sports franchise really doesnt make sense.
 
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he just plays the single player and usually gives it to me after, since I have live. Those kind of people do exist

dont get so defensive

i was actually looking for other people that play the story mode in fps game

ive recently got back to playing the offline story mode of mw3 and black ops 2.

other than me, i only know of vintage, jason and chris that plays it here in NT
 
i was actually looking for other people that play the story mode in fps game

ive recently got back to playing the offline story mode of mw3 and black ops 2.

other than me, i only know of vintage, jason and chris that plays it here in NT

Its the first thing i do before hopping on to multiplayer. I have to finish the campaign first.
 
dont get so defensive

i was actually looking for other people that play the story mode in fps game

ive recently got back to playing the offline story mode of mw3 and black ops 2.

other than me, i only know of vintage, jason and chris that plays it here in NT

I've played all of them since COD4
 
Don't really see the point in buying a new system and then playing sports games u already own. But to each his own.

They're not the same though. All of EA's sports games are now using the Ignite engine but Fifa 14 and NBA Live would only be running on that engine on the PS4 and XBone(Even PC got left out) so if you want a next gen Fifa or NBA Live then get a next gen console.

Capcom's been tripping since... 2005? 06?


If strider has a retail price of $60, capcom is tripping.

:lol: I won't be surprised if this is full price. Cash in on that Nostalgia.
 
dont get so defensive

i was actually looking for other people that play the story mode in fps game

ive recently got back to playing the offline story mode of mw3 and black ops 2.

other than me, i only know of vintage, jason and chris that plays it here in NT
I've played all of them since COD4
You should play the single player for cod2.

If you don't, you're missing out.
 
How The Crew was ported to PlayStation 4


View media item 502746


In general, from a performance perspective, it seems that Sony's SDK is just about where it needs to be right now, in contrast to the Microsoft equivalent, where techs are still working on very significant improvements that will drive improved GPU throughput. We asked the Reflections team if they expect their optimisation efforts to be aided by revised, improved versions of the Sony development environment. In essence, is the GPU "driver" still being optimised?
With the basic porting complete, the Ubisoft Reflections team is now ramping up its staff in order to complete the PS4 game ready for the Q1 2014 release, but the core engineering effort in moving The Crew across to PlayStation 4 was accomplished in six months with a team of just two to three people working on it. Overall, Reflections felt that the process of porting over the PC codebase was fairly simple and straightforward.

What we didn't find out is how the Xbox One version is faring, or who is producing it. Our bet is on the Ivory Tower studio producing it in tandem with the PC version, owing to the use of the DirectX 11 API on two platforms. But Xbox One and PS4 both have much in common from an architectural standpoint, and questions we have about collaboration between the console teams resulting in optimisations common to both console versions remain unanswered for now.
Simon O'Connor did point out that Reflections considers its work on The Crew to end up being much more than a simple, feature-complete port. This is an opportunity to explore what the new hardware is available of, and there's a sense that the PlayStation 4's graphics hardware is not being fully exploited.

"The PS4's GPU is very programmable. There's a lot of power in there that we're just not using yet. So what we want to do are some PS4-specific things for our rendering but within reason - it's a cross-platform game so we can't do too much that's PS4-specific," he reveals.

"There are two things we want to look into: asynchronous compute where we can actually run compute jobs in parallel... We [also] have low-level access to the fragment-processing hardware which allows us to do some quite interesting things with anti-aliasing and a few other effects."

The standard porting process at the beginning of the Xbox 360/PS3 era seemed to be a case of targeting a lead platform and then removing features for subsequent ports, or alternatively taking a hit to performance. While multi-platform next-gen titles see the consoles take on target rather than lead platform status, there's clearly the realisation that the new machines are capable of more, and that much is to be gained by exploring platform-specific features. If Reflections can indeed achieve feature parity with the PC version, and then tailor the codebase to suit the strengths of Mark Cerny's "super-charged PC architecture", The Crew should be one to watch out for.

http://www.eurogamer.net/articles/digitalfoundry-how-the-crew-was-ported-to-playstation-4

I want to say it's a good read but the article is tech heavy so be warned. Had to go over certain bits so many times and gave up on others but I got some good quotes :lol:

The quotes above and the general vibe of the article make the PS4 sound powerful, efficient and with lots of potential for more. We heard all this before but it's good to see more devs actually say it.

It took only 2-3 people to port the game in 6 months and they're not even scratching the surface of the tools that the PS4 has. I honestly think we're in for a treat next gen.
 
I've been kinda lost with some of the terms said in here.

Open World? ...... Bigger maps?

AAA? ...... high quality game?

Porting? ...... making a game for one console then bring the foundation over to another console?

I'm I correct with the answers?
 
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