The Old PlayStation Thread | *NEW THREAD IS UP*

I'd totally agree I hated how everything was focused on shooters with this generation. I really hope it gets back to adventure games with this new generation.
 
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It has in many ways. But business is booming isn't it?

For the COD franchise, yes. Can't really say for everyone else.

I'd totally agree I hated how everything was focused on shooters with this generation. I really hope it gets back to adventure games with this new generation.

No joke, I was thinking just the other day what were we playing before COD 4. I know I was playing Madden a lot but can't remember what other than sports was that 'thing' to play.
 
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Man--when are we going to get some concrete info regarding cross-game group chats? This is a HUGE issue for me. Me & my friends stay in group party chats pretty much the entire time I'm on the sticks. Everything else leads to PS4 on my end. :smokin
 
Let's try not to show our bias unless the company we support is paying us :lol:

I started with the 360 and then made the eventual switch to a PS3 when the 360's titles stopped being interesting to me and I was tired of paying for Gold. With all of that said, the 360 had a solid amount of variety. It just seems to be more easily overshadowed by it's line up of shooters for some reason.
 
I'm so tired of shoooooooters!
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I've read a bunch of articles about how COD ruined gaming.
link me too some.

COD is part of the reason why I stopped gaming for 3 years.

Same repolished crap, year after year.
 
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Reaction: Why You Should Stop Bleating About the PS4's RAM

While the topic has quietened down a little over the past couple of years, cross-game chat was just one of the many failings of the PlayStation 3. For years it was touted as a reason to purchase the Xbox 360 over Sony’s flagship machine, and even used as a justification for the premium price attached to Microsoft’s online service. However, it wasn’t the infrastructural cost of running the constant communication link that squandered the feature’s future on the Japanese giant’s current generation machine – though we’ve no doubt that it may have played a part – but more the fact that the computational resources simply weren’t available on the console. And the reason for that is because Sony surrendered much of the system’s memory in the early days of its life.

And that – as we’ve already alluded in our other story – is why today’s news about the PS4’s supposed RAM restrictions may actually be a blessing in disguise. For those that missed the memo, Digital Foundry reported this afternoon that the impending next generation console will use just 4.5GB of its on-board 8GB GDDR5 RAM. The remainder of the console’s memory will be reserved for system-level functions – but it’s not entirely cut and dry. Studios will be able to request an additional 1GB GDDR5 RAM – though the stipulations are not quite clear – suggesting that the platform holder is simply providing itself with a buffer while it streamlines the machine’s operating system, and gets a feel for the overall next generation landscape.

It’s a cautious tactic, but a smart one. The company was caught with its pants down when the Xbox 360’s impressive feature set started to worm its way into gamers’ expectations. Functionality such as achievements and cross-game chat became a standard, and while Sony managed to hastily incorporate Trophies, the latter eluded it throughout the entirety of the generation. That’s because, as previously mentioned, the company had already promised developers a specific amount of usable RAM, and once that’s the case, there’s no going back. As soon as games start to take advantage of those precious resources, they simply can’t be reclaimed, because previously released software will suddenly cease to operate.

By creating a buffer, though, the organisation is merely buying itself time. It now has a window to look at the state of its competitors, its own goals, and its immediate and long-term plans. Over time, as it begins to streamline the operating system and analyse the console’s lifespan, it will be able to slowly give those resources back to developers, without affecting the performance of previous games – or the system’s longevity. In other words, if some amazing new feature analogous to cross-game chat should rear its must-have head over the next couple of years, the company will have the opportunity to incorporate that, because it will have the resources available.

It’s disappointing in the sense that the first batch of software will not necessarily be taking full advantage of the machine, but when has that ever been the case? Many of the console’s launch titles – Watch Dogs, Battlefield 4, Call of Duty: Ghosts, the list goes on – are all set to deploy on the PS3, meaning that they’ll be targeting the current generation console first and foremost. Furthermore, it’s not like there’ll be a dearth of memory available to blockbuster exclusives – it’s worth remembering that the stunning The Last of Us is powered by just 512MB of RAM. The jump will be immediately noticeable, as footage of games such as inFAMOUS: Second Son have already proved.

And those releases will get better and better as more resources become available to developers, and third-party studios – who will eventually dump existing consoles – begin to focus their efforts solely on next generation machines. But the best thing is that Sony will be able to ensure throughout that the console has an ample amount of memory available to ensure a quality experience. It will streamline the operating system’s footprint over time, but the days of staring at spinning symbols every time that you push the PlayStation button in the middle of a game are set to fall by the wayside. Theoretically, the company should be able to keep the system snappy – even as it layers new functionality on top.

So, while it may seem a little disingenuous the way that the company’s flaunted the PS4’s on-board 8GB GDDR5 RAM, this snippet does not really make the console any less enticing than it was yesterday, last week, or on 20th February. It’s an expensive piece of hardware that we’re all eager to see pushed to its absolute limits, but the developers aren’t complaining yet, and no format has ever been truly tested on launch day. And yet, by thinking ahead, the platform holder has at least ensured that the system’s ready to adapt to almost any scenario. And that’s something to celebrate, rather than outright criticise.

http://www.pushsquare.com/news/2013/07/reaction_why_you_should_stop_bleating_about_the_ps4s_ram
 
Sure bruh... to argue with you would not benefit either of us. We get it you're pro Sony. Good Job.

I'm not being biased and I'm not pro Sony I'm for whoever has the best console. I've had snes, n64,gameboys,pcs all that good stuff so I'm not pro anybody. I said I had a 360 this gen first Xbox ever now I did have every playstation except the three but that doesn't make me pro anybody. I tried xbox didn't like it because of the lack of games that weren't shooters or zombie games. All I know is ps3 had a more diverse catalog and everybody knows it. I'm not arguing btw I'm simply asking how's it biased.
 
OS is larger that expected because Sony wants memory overhead. Meaning they don't want what happened with the PS3's OS to happen with the PS4. This gen PS3 no party chat,missing features HBO go, 360 changes dashboard layout 3 or 4 times. Sony is just accommodating for different trends and capabilities, and over time the OS footprint shrinks because of optimizations done to it.
Bingo.

Thank you Sole, somebody who knows the deal.
 
How do you know it won't be as sophicasted and robust?
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have you used Windows 8 before ? The One is basically running that along with its app store , integrated TV (via kinect) , twitch TV , improved I.E , Snap multitasking, Skype, NFL fantasy football integration , etc. If the PS4's OS had any of those features it would've been announced by now alah its partnership with Ustream. There's no bias on my side at all
I actually have the PS4 preordered and not the One but I can flat out say from what I've seen from both OS's so far the Xbox's is way more polished and offers more features.
I can pretty much say you're bsing right here. NYC we been known you a M$ fanboy ain't no damb way you ain't got that joint on preorder..you ain't gotta lie to kick it.

No one knows which OS is better until we see both in action.. let's just all wait until we see more details on the new PS4 interface and see it in action more hopefully at gamescom in August.
 
Yup Sole is right

They know PS4 launch games won't require much RAM and since they're using faster RAM they can afford to sit on some unused RAM if it's needed because once you give that RAM to the games, you can't take it back.

Once they're comfortable with the OS features then they can portion more RAM for the games as the gen goes on and the OS footprint can be shrunk too especially since they're running 1 OS not 3.

It's actually a good idea :lol:

:lol:

Gamescom is starting to mean even more at this point. Iron out the apps and benefits of each system to create some separation.

And games. I hope each company has some cards up their sleeves.

Apparently MS' ace was self publishing and the xbone being a dev kit.
 
Just got an email from GameStop, they have a limited amount of preorders in stock
 
I can pretty much say you're bsing right here. NYC we been known you a M$ fanboy ain't no damb way you ain't got that joint on preorder..you ain't gotta lie to kick it.

No one knows which OS is better until we see both in action.. let's just all wait until we see more details on the new PS4 interface and see it in action more hopefully at gamescom in August.

So me being subjective equals me being a fanboy lol , I have no reason to lie about pre ordering a video game console on a message board bro like who does that ?


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Am I still a MS fanboy ? Or am I just a person who feels like they excel at certain aspects and Sony does too ?
 
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kinda want to go to GS and order one now and cancel my amazon order...sigh the hard part about not wanting to pay an extra 30
 
Traded in a bunch of my old PS3 games which I haven't touched in a long time:

Got rid of:

-ICO & Shadow Of The Colossus HD Collection
-God Of War I & II HD Collection
-God Of War Origins Collection
-God Of War III
-Hitman Absolution
-Gran Turismo 5
-Ratchet & Clank HD Collection
-Jak & Daxter HD Collection

First went to my local Best Buy and all they were giving for all those games was $22 and some change :lol: :smh: with 50% trade in bonus.

Went down the street to Gamestop and they are giving 50% extra trade in value plus another 10% for being a paid power up member.Got $68.80 for all those games.

I know I could have gotten more by selling my games on craigslist but I didn't want to deal with the hassle of dealing with fools trying to low ball & negotiate prices and then having to meet up at some safe local place.

I'm also really considering trading in my PS Vita right now also since Gamestop will give me $95 for it.I bought it at launch and have barely played it since and really don't see myself using it much even with all the stuff planned for it with the PS4 and the remote play stuff with the Gaiki service.
 
I'm also really considering trading in my PS Vita right now also since Gamestop will give me $95 for it.I bought it at launch and have barely played it since and really don't see myself using it much even with all the stuff planned for it with the PS4 and the remote play stuff with the Gaiki service.

$120 shipped, pending pics?
 
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