Originally Posted by Antidope
I'm not the biggest halo fan. I like competent shooters with solid gunplay. Halo 5's beta has showcased that9. I'm speaking from an outside perspective.
I really don't want to call the game bad, because I have played much worse, but when you know that this is supposed to be a Halo game, a franchise that has set a standard of excellent amongst console shooters, and have four games that came before this one (CE, 2, 3, Reach) who all to what I would consider to a large degree upheld that standard it's hard for me to sit her and give this game any sort of praise.
A franchise that the creators stopped releasing games for. 343 isn't Bungie. Bungie made Destiny, which you also don't like correct? My point is that even the halo creators aren't interested in creating the halo you want. The gunplay in halo 5 is solid. For casual shooter fans like myself, that's enough. I feel that your talking points are geared towards the halo faithful. If you need that OG halo feel, I think you'll have to stick with MCC for a while. I didn't like the enhancements in cod aw, so I stuck with cod ghosts.
The maps? Like I previously mentioned these aren't arena sized maps. It's an insult to call Regret and Truth Midship inspired, nothing about these Maps lend to it outside of artistic design. The amount of cover on these things is insane, coupled with the defensive nature of the Spartan abilities just leads to pop and shoot gameplay. Shoot a guy twice and watch him thruster behind a corner or Sprint away. As far as Clamber goes? This isn't something new to Halo, you were always able to get up to places that base. Movement/jumping didn't allow, but they actually took effort. Crouch jumping, nade jumps, etc etc as opposed to just pressing a button to climb a wall. Clamber isn't opening a whole new dimension, it's just taking away from another core element of this game and spoon feeding people. Not to mention it quickly negates height advantage. You can get from the bottom to the top of any map in like two seconds cause they're putting ledges to climb up on everywhere.
I get what you're saying, but I don't think m$ created 343 to appease the halo faithful. I'd assume Halo MCC was created for the halo faithful. I think making halo as accessible as possible even at the risk of pushing away hardcore halo fans is a risk m$ is willing to take. The only halo game I've bought was halo 3, which was eh. I'll def. get halo 5, since I played the beta. Most things I disliked of halo 3 aren't present in halo 5.
I just want a Halo arena game again, and MCC existing isn't a free pass to no longer make them. Idk if I'll end up buying this game or not but the lofty goals they had for this game and the future of this franchise will not be achieved with this game. Continuing to alienate your core fan base to pander to people who change shooters they play like seasons isn't going to work. They'll move on just like they always do, then when it comes time to make people pay money for DLC they won't be around to buy it, and you already angered your core fanbase, the people who were most likely to buy it so they're not around either. I really hope annualizing Halo is their aim because no title will see prolonged success if they keep making them like this.
I think mcc is a free pass. m$ essentially gave you(halo faithful) the games that you wanted. Look at cod. It has a new gimmick every year. It still hasn't been knocked off it's fps throne. Why are you trying to make it seem like the halo faithful matters that much to 343? Maybe in a flowerly way, but I don't think the halo faithful matter that much in a sales figure way. If 3 season changing shooter fans preorder halo 5 to every 1 halo faithful fan, which consumer type do you think 343 is going to listen to more?
Being better than the worst Halo game shouldn't be enough for you 343, it really shouldn't. Matter of fact what other Dev out there is drastically altering their franchise to this degree? COD, Battlefield, Gears, and a host of other games all get to make changes to their games while keeping the core gameplay the same, but for some reason Halo is not afforded that luxury. I've never seen anything like this, all under the guise of evolution as if 2, 3, and Reach didn't evolve from their predecessor while managing to keep the foundation of the game the same. This right here? This isn't the same. They bastardized Halo plain and simple.
Halo isn't 343's franchise. They got the reins and where ever they go with it, you'll have to deal with it. Your example isn't fair. Cod/battefield release yearly/bi-yearly and are designed to have a flow of dlc released after each release. cod/gow/bf's installments use the upgraded versions of the same engine, while 343's halos use a really modified version of bungie's engine.