Now whether you think this was all because MCC was using that new mutliplayer system that M$ is rolling out or not not (Rumor has it that MCC was the first game to use the new Multiplayer and Party system thats being rolled out for the Xbox One and they had no time to test it.) but it looks like they really think that this patch is gonna be the patch to totally fix the game. I may have to join the preview program for this.
In case you havent heard about the whole new MS MatchMaking API thing.
In 2014 Multiplayer, the title places game party members into multiplayer session directory (MPSD) sessions to manage connectivity and report multiplayer interactions. The interaction with MPSD sessions by the title uses the Xbox Services API (XSAPI) and/or the Xbox Live Services RE****l API.
2015 Multiplayer Design The most obvious change implemented in the 2015 Multiplayer is that titles no longer need to access multiplayer functionality through game parties. Instead, they can now perform all multiplayer-related operations directly, using MPSD sessions.
Two versions of the multiplayer are available for Xbox One:
2014 Multiplayer. This version is based on the concept of the "game party" and participation in games through parties. This version will be deprecated in later releases.
2015 Multiplayer (previously 2015 Multiplayer Preview). This multiplayer version abstracts the game party concept and uses the multiplayer session directory (MPSD) to control game sessions.
Either way totally unacceptable, I've basically been playing a beta for 10 weeks is what you're telling me. This killed Halo more than anything else, drove away thousands of people who were playing it for the first time with this game.
You guys arent hearing me though.