XBOX GAMING THREAD | PHIL TRUE 4K

E3 Game of Show

  • Forza 7

    Votes: 7 7.1%
  • Anthem

    Votes: 12 12.1%
  • Monster Hunter World

    Votes: 5 5.1%
  • Marvel Vs. Capcom

    Votes: 9 9.1%
  • State of Decay 2

    Votes: 1 1.0%
  • Cuphead

    Votes: 8 8.1%
  • Call of Duty 2k18

    Votes: 13 13.1%
  • Battlefront 2

    Votes: 5 5.1%
  • Crackdown 3

    Votes: 2 2.0%
  • Far Cry 5

    Votes: 10 10.1%
  • Evil Within 2

    Votes: 0 0.0%
  • Wolfenstein 2

    Votes: 6 6.1%
  • Metro Exodus

    Votes: 2 2.0%
  • Destiny 2

    Votes: 6 6.1%
  • Beyond Good and Evil 2

    Votes: 0 0.0%
  • Dragon Ball Fighter Z

    Votes: 20 20.2%
  • Code Vein

    Votes: 1 1.0%
  • Sea of Thieves

    Votes: 2 2.0%
  • Southpark 2

    Votes: 5 5.1%
  • Kingdom Hearts 3

    Votes: 10 10.1%

  • Total voters
    99
I just searched H3 and matched Snipedown 
laugh.gif
, got my first win against a pro early
 
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Still jacked?

Guess I'll not play it for another 2 weeks :smh:
Finding matches is ALOT faster. BUT

There's still uneven teams sometimes.

Like 30 secs after every match it automatically starts a new game without repopulating the lobby and it's almost always uneven teams.

Searching for games while partied up causes the "creating teams" phase to freeze 50% of the time. When this happens you have to quit the app since it won't let you back out.

EDIT: Looks like I spoke too soon. I was finding matches easily for around an hour. Now I can't find anything.
 
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Why don't they make Rumble ranked at least SMH Wouldnt that be smart being even teams arent needed?

Im on Rumble now btw. Did get in a lobby quick
 
[h3]  [/h3]
[h3]Y 343 INDUSTRIES  - 13 MINUTES AGO[/h3]
The next time you log into Halo: The Master Chief Collection, you will be prompted to download the latest content update, which is 523 MB. This particular content update addresses a number of matchmaking issues, fixes various bugs related to UI and the party system, and also improves overall stability.  While this update contains a variety of improvements, we continue to work on additional content updates that will be rolled out to address further issues that you have called out. Below, you’ll find a summary of the updates that are included in today’s update.

Matchmaking
  • Made improvements to the way the matchmaking system handles player matching 
  • Made improvements to the team selection process to improve team balancing
  • Made an update to the party system to improve searching with parties (2+ players)
  • Made further improvements to  how matchmaking progress is communicated to the player
  • Made an update to ensure that players do not enter a non-joinable state after searching for a match
  • Made an update to ensure that the “Game Session” UI does not persist after leaving a matchmaking lobby
  • Resolved a variety of incorrectly displayed matchmaking prompts
  • Improved matchmaking roster presentation during team creation phase to remove roster flickering
  • Corrected a “connecting to host” message that incorrectly displayed during the matchmaking searching phase
  • Made an update to ensure that FFA players do not appear as if they are on the red team in the pre-game lobby
Party, Lobby, and Custom Games
  • Made an update to ensure that custom game settings persist between matches
  • Made an update to ensure that player’s player emblems load correctly when returning to lobby
  • Made an update to improve nameplate and emblem display
  • Improved the display of emblems in the “Games Session Details” screen
  • Made improvements to parties to ensure that parties are merged when the host joins another player and “brings party”
  • Made an update to improve party stability after completing a matchmaking game
  • Made an update to ensure that players are joinable after playing a matchmaking game
Stability
  • Made a variety of updates to improve UI stability
  • Resolved stability issues that occurred while viewing medals in “Player Details”
  • Made an update to prevent stability issues caused by controller disconnects
  • Made an update to improve post-game-carnage-report stability
  • Made an update to address in-game stability for Halo 2
  • Improved matchmaking stability while searching with parties (2+ players)
  • Addressed a crash that could occur after searching in the Halo 2: Anniversary Rumble playlist
  • Resolved a variety of miscellaneous stability issues to improve overall performance
Achievements
  • Made an update to ensure that the “Zealot” achievement is unlockable
As mentioned earlier this week, we have additional updates on the way in an effort to further improve your experience with Halo: The Master Chief Collection. We thank you for your continued feedback, patience, and support.
Patch Notes

I'd be down for customs.
 
The match types are stupid but that's the least of their worries. If it was up to me just have a "play a game now" playlist and be done with it :lol:


The errors are still there but at least you'll know faster now. Getting games are at "normal" speed at least :pimp:


After that, all bets are off
 
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Not sure about searching with a party though.


Also a new odd glitch, Itll sometimes send your match made game into a custom game lobby :lol:
 
I love the little song that plays after you liberate a bell tower.

The drum beat is infectious.

xboxclips.com/iYen1/350f869c-7fad-43ba-8e97-96322b9514cd

If you're annoyed by the kyrat radio dj, hold left on the dpad to shut him up.
 
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I'm running BTB customs right now, first time I ever got to play BTB on MCC. No ones been kicked out of lobbies or anything like that, customs works great.
 
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