Originally Posted by BLASTERCOMBO
Originally Posted by blakep267
I actually disagree to a point. The AI combatants are actually harder than humans because people are stupid and do rogue stuff. Where as the ai hunters and monsters move with purpose in a sense. Of course in the long run if people wanted to look up guides on the internet about movement etc they could. But that defeats the purpose of any fund and hurts the player if anything.
People who prefer to have human v human should have that option. but there should also be the option of fighting an ai monster
Well here's the thing, AI when difficult is hard for different reasons than a human would be. A person can outsmart, skill, ect. If AIis hard it's becuse they have auto aim, damage buffs, more of them, ect. They're both difficult for completely different reason. The kicker? Humans will change their style of play keeping the game fresh while AI is what it is.
but the thing is, the game gets to a point where human hunters are jus going to beat a human monster, no matter how good they are. Playing as a hunter isn't really that hard.
When Ive played offline modes, the thing Ive noticed is that the monster is much harder to catch than humans. The ai monster doesn't really ever stop. it gets its food and moves on because its a computer and knows how to navigate the terrain and go towards the goal. Human monsters stumble here and there, miss things to feed on, and don't find perfect spots to evolve.
I think that my main gripe is that after playing for a while, the monster really isn't that fun. Its fun here and there, but the game should've been left 4 dead where the monster(s) are always Ai like the zombies etc. And there shouldve been a secondary mode where players can opt into PVP i.e.. playing the monster vs humans
but by making the game how it is, in the long run they are going to have to patch in AI monsters, because your just gonna get people either all partying up or quitting once the match starts and they don't want to be the certain role