Call of Duty: Advanced Warfare (November 4, 2014)

Glitches 
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it was in response to my original post about getting refurb XO Sevens

Astro > Turtle Beach

You can't beat Astro's quality. I didn't believe the hype until I used them. Unbelieveable sound quality, Very comfortable, and are built very solid.

If you are going to spend $100+ You might as well spend the money for the Astros. IMO, Turtle Beach is over rated.
 
I know on the horizon map there is a glitch that gets you stuck through a door and you can't be killed and you can shoot through and kill people also idk how to do it tho
that's one. However you can get killed although very difficult and you can also fall of the map. All you have to go is go to the door and crawl underneath.
 
I usually love Hardcore but man it's one bullet to my shadow and I'm dead. Still chalking it up to the fact I don't know these maps yet instead of accepting my subpar skill set
 
I know on the horizon map there is a glitch that gets you stuck through a door and you can't be killed and you can shoot through and kill people also idk how to do it tho
that's one. However you can get killed although very difficult and you can also fall of the map. All you have to go is go to the door and crawl underneath.

nah dude people can still shoot you through the wall behind you
 
nah dude people can still shoot you through the wall behind you
yeah i know that .. My secon sentence was explaining how to do it. To do it all you need to do is go to the door lay down and crawl in. I regards to getting kill, you can get kill from behind or in front.
 
Played the story mode for a bit

Only at the part where I'm doing the 1st mission for Atlas

Some of the cut scenes look real indeed

.. But in big boy news, anybody know any new details about the clan wars..?

Me and my goons is ready for some action
 
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Not really a big COD head but I noticed a decent headset does make a big difference

What's some good ones around the $100 under $200 range
 
I do like most of the maps, but these maps are the ones I hate the most:

Greenband, Detroit, and Solar.

-SAlNlDllvllAlNl-
 
Won this game in a drawing. Didn't have much for expectations but it's the most fun I've had on a COD since college in '08-'09.
 
Greenband n retreat are by far IMHO the worst maps in any call of duty in a great while.


I also dislike riot and instinct but they are playable.

All the other maps i dont have much complains about.

The inconsistency is annoying and frustrating. One game your gun is on point and 3 to 4 shots kill a person and the next game is like u start nurfed and u cant aim worth a **** no hit markers n if u do u r getting 6 to u and they r turning and killing you.

I always have had 2.15+ in all COD right now im sitting at 1.60 -/+ and i would say that the majority of the kd drop is because of the game not functioning properly. Games seems fun and the ability to dash just add another layer to this game play.
 
The worst map in cod history is castle on Ghosts. That map highlighted all the bugs and problems with ghosts all in one map :smh: and it doesn't help that people would camp and snipe with thermal scopes. But yeah the greenband map is awful
 
The castle wasn't that bad, everyone was always up by the houses are right outside the castle so you already knew where people would be. Siege from ghosts however was unbearable, took too long to find anyone and the respawns were in the middle of nowhere. Time expired in every tdm game.
 
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Here's the patch notes: https://community.callofduty.com/message/415413550#415413550

Only 2 notes

- Connectivity optimization for game servers.
- General Bug fixes and rare crash bugs.

:lol:
if they really fixed these issues it will do wonders and take care of my biggest problem.

Honestly even if the connection issues were all resolved from their end, lag compensation will ALWAYS make someone feel like they are at a disadvantage, and blame the game. Not matter what generation of CoD is current.

With Time to kill ( TTK ) being so low, you can have a TTK that is shorter than a subpar wifi ping. Meaning you can potentially receive a death or a kill in a shorter amount of time than one persons modem is able to give or receive information to and from the server.

Which results in the whole "instant death" scenario, the "not even a hit marker" scenario, or the "i already turned the corner!!! ... FOH" scenario. That means either you or the other person is slightly out of sync (behind) with the host. Is it the game's fault?

maybe... maybe not... if you maintain a ping around 30 or less.. maybe it's the host's or the game's fault... if you ping is well over 30 and into the 90's or 100's... well its your internets fault.
 
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