Saints Row 4... Vol. What is this ****?

Humbled

formerly whatslosinlike
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Joined Aug 4, 2010

:stoneface:

How did this series go from joining a gang to killing aliens... :smh:
 
53,325
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Joined Jan 5, 2011
'Had'? Lol you must have missed the games bro. SR has easily met its potential. The games are crazy fun as hell and everything they do, they do well. They want to be the crazy cousin to gta and it does that perfectly.
 
27,376
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Joined Sep 10, 2011
Saints Row 3 was a BLAST.

I'll probably pick this up during a steam sale tho ..
 
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Joined Aug 5, 2009
Saints row 1 and 2 were being ragged on for being gta copies so they decided to go in their own direction and make some of the most ridiculous games :D

Saints row 3 was basura
 
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Joined Dec 23, 2006
Every saints row has lived up to its potential. ....have all the faith in the world in these creators
 
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Joined Mar 28, 2004
I hated SR3!  Part 2 is probably one of my favorite games ever

i don't even know what this garbage is now
 

wr

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Joined Mar 4, 2011
G's don't typically go to college and apply to video game companies. 'Dorks' do.
I'm talking bout the storyline. the dorks can still make the game. What would the know about creating a crime story besides remixing what's already out there
 
53,325
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Joined Jan 5, 2011
G's don't typically go to college and apply to video game companies. 'Dorks' do.
I'm talking bout the storyline. the dorks can still make the game. What would the know about creating a crime story besides remixing what's already out there

But what you're talking about is typically what GTA does. They get writers and actual story tellers to collaborate with on their story lines and they come up with a realistic depiction of life through video game cinema. Saints Row wants no parts of that realism. They love the outlandish and improbabilities. It's not by accident that their games are completely off the walls, it's by design. And what they do is, in some instances, so dope, that fans wish GTA would adopt some of the ideas. It's like playing a game on pure imagination.
 

wr

9,873
7,486
Joined Mar 4, 2011
But what you're talking about is typically what GTA does. They get writers and actual story tellers to collaborate with on their story lines and they come up with a realistic depiction of life through video game cinema. Saints Row wants no parts of that realism. They love the outlandish and improbabilities. It's not by accident that their games are completely off the walls, it's by design. And what they do is, in some instances, so dope, that fans wish GTA would adopt some of the ideas. It's like playing a game on pure imagination.
interesting perspective. never really heard the gta vs. sr debate summed up so nicely.
 
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