This game looks pretty good, I pray it turns out well, screens look insane Vivendi, Sony call 'Ghostbusters'Duo pact on videogame franchise By BEN FRITZ Vivendi Games is pacting with Sony Pictures to turn "Ghostbusters" into a videogame franchise. First title in what the publisher hopes will be a series of "Ghostbusters" games is set for release in fall '08 from Vivendi's Sierralabel. All four members of the movie team -- Dan Aykroyd, Ernie Hudson, BillMurray and Harold Ramis -- will be giving voice and likeness rights for thegame. Some supporting castmembers have signed up as well, including William Atherton, Brian Doyle Murray and Annie Potts. In addition, film scribes Aykroyd and Ramis will pen a story for the vidgame that takes place in the early '90s, after "Ghostbusters II," during a new ghoul invasion ofNew York City. Deal comes on the heels of several other classic movies that have recently been adapted into successful vidgames, including EA's "The Godfather" and Vivendi's own "Scarface: The WorldIs Yours." "We noticed we did well on 'Scarface' and were alert for new opportunities to turn iconic film products into games in a way that is a newmanifestation of the franchise," Vivendi Games CEO Bruce Hack said. "'Ghostbusters' is unquestionably among the small number of movies inthat class." Vivendi has sold more than 2.5 million units of last year's "Scarface" game worldwide, grossing more than $125 million and makingit a solid success, if not quite at the level of top franchises like "Halo." Though Vivendi hasn't yet confirmed plans, a sequel is known to bein the works. Hack noted that, in making both deals, Vivendi did a survey of gamers asking which movie properties they would like to see turned into videogames."Scarface" and "Ghostbusters" were both in the top five. Publisher is particularly optimistic for the chances of "Ghostbusters" because, unlike the young male-targeted "Scarface," it has thepotential to appeal to children and adults. Developer Terminal Reality is making a "Ghostbusters" game for PC, Playstation 3 and Xbox 360 aimedprimarily at the core gamer demographic, while Red Fly Studio is making a version for Playstation 2, Wii and DS designed more for families and casualgamers. With the addition of "Ghostbusters," Vivendi now has several licensed franchises in its portfolio, including "Scarface," the Robert Ludlum books such as "Bourne Identity" and "Covert One," andrapper 50 Cent. It's the first major vidgame deal for one of its library titles that Sony Pictures has made. Studio talked with several publishers before making a dealwith Vivendi. Such deals can be quite lucrative because licensing revenue comes in with very little spending on the studio's side. Advances for multiyeardeals on major franchises such as "Ghostbusters" are typically in the tens of millions of dollars. "This brand is a very important asset for the studio, and we feel it's prime time for it to be rediscovered through videogames," saidMark Caplan, VP of Sony's consumer products division. Several "Ghostbusters" games came out around the time of the two movies, and one in the past decade has been tied to the animated series "Extreme Ghostbusters."
Considering they got original actors to do voices and likenesses are a good sign that it could be good.
Doesn't matter, its ghostbusters, it'll still get rented. FYI, i havent forgot about that dreamcast. Holla at me when you at get in town.
Do anyone of you remember the Ghostbusters Game on NES? @[email protected] was %$*@%+$ horrible, the worst waste of plastic and a printed circuit board known to MAN!!! Sonymight be about to commit suicide on this one.
Oh man! That was one of the games I regret buying. You had to do the SAME boring +*%@ on that stupid map trying to avoid the stupid ghosts