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The Official PlayStation Thread | PRO4, PS4, PSVR, PS3 and VITA | PS4 Update 4.01 Incoming - Page 1189

post #35641 of 71159

http://ih1.redbubble.net/image.14742813.2280/sticker,375x360.u2.png

post #35642 of 71159
embarassed.gif

the game keeps getting better... laugh.gif at the Lion King shot
post #35643 of 71159
This game called Wild sounds interesting. Looks really good.
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post #35644 of 71159

Dat puppy. :o

 

Dat eyepatch. :rollin

post #35645 of 71159
Quote:
Originally Posted by iYen View Post

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Diamond Doge. I am down for that movement. laugh.gifpimp.gif
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post #35646 of 71159
Final Fantasy XV Demo Details and New Gameplay Footage
Quote:
When Final Fantasy Type-0 HD goes on sale next year, it will include a demo voucher code for Final Fantasy XV. Today at the Tokyo Game Show, director Hajime Tabata explained what players can expect.

The demo's title is Final Fantasy XV: Episode Duscae with "Duscae" referring to an area within the world.

Online in Japan, some have wondered whether or not the demo's title was a pun. The reason is that "Duscae" in Japanese is pronounced as "desuka," which sounds like the Japanese phrase for "Is it?" Thus, to Japanese ears, the demo's title sounds like, "Final Fantasy XV: Is It an Episode?" However, Tabata said the demo's title is not a clever pun. "I'm too old for that kind of thing," Tabata told the TGS crowd during his presentation.

The demo looks to be about an hour if you use the car and don't explore. You can either drive the car yourself or have the another party member drive in an auto-pilot mode as you chill out in the backseat. But, the demo might not be driving (or walking) only. "If things progress well, we'll put in a chocobo. If we don't have time, we won't."

However, if you go on foot and explore the surroundings, you could get between three to four hours of play. According to Tabata, there will be monsters and "maybe a dungeon." There won't be a boss battle, but Tabata said there would be "something more amazing." According to him, "This is something that Final Fantasy fans will really like." Wonder what that will be...



Quote:
Today, Square Enix showed off the first live gameplay footage of the eagerly awaited Final Fantasy XV. There's also a look at the fancy tech that powers the game and a cute frog in the rain.

FFXV director Hajime Tabata said he wanted to show off live gameplay, because some people online seemed to think that the recently released Final Fantasy XV trailer was all pre-rendered. As you can see in this NicoNico stream, it wasn't.

During the stage presentation, Tabata said that next year's demo will look even better than the footage shown today.


http://kotaku.com/first-details-about-the-final-fantasy-xv-demo-1637111401
http://kotaku.com/behold-final-fantasy-xvs-first-live-gameplay-footage-1637115048


The video isn't the best as it was taken from the FF Type-0 Live stream so hopefully we'll get an HD version later but My God is this game looking good.
Dynamic Weather with Day and Night Cycles pimp.gif
Character animation and particle effects pimp.gif
Combination Attacks pimp.gif
Warp can be used on buildings and on enemies pimp.gif
It also looks faster than in the trailer.

They also said the graphics will be improved, currently 70-80% done and that Luminous engine is still alive.
Also, from from now on, there will be regular updates instead of leaving us in the dark.




Edit: Better round up from Siliconera.
Quote:
The above footage clip demonstrates some of the graphics features for Final Fantasy XV, starting with a look at a little frog in rain. Certain parts with elevation difference will get puddles when it rains, and places under roofs will stay dry. Once the rain stops, things will gradually start to dry up as well. This also includes the characters’ clothing and their hair.



At around 1:50 in the video, the footage shows the place where Noctis and his buddies fought the Behemoth in the trailer from last year. For demonstration purposes, Square Enix’s demonstrators sped up the time to show what it looks like, but in the game, you’ll have a natural passing of time—morning, day, and night.



Square Enix also mentioned that the footage they’ve shown is what they’d consider to be at around 70 to 80% of what they’re going for. The demo is expected to be of a higher quality.



Next, they demonstrate some more battle action at around 3:38, where the Behemoth makes an appearance, with a side of Goblins. While they don’t go into much detail, you can see Noctis dodging enemies. This is part of the new system that lets you continuously dodge while holding down the block button. You can also auto-attack by simply holding down the attack button. T



The combat is more on the action side according to Square Enix, but it’s simplified, so you can pull off a bunch of different moves with relative ease.



Square also mentioned that the E3 trailer we saw from last year was created using a temporary development environment (likely meaning it was running on PC), where the intent was simply to show off the kind of game they wanted to make. Now that they’re working within their actual development environment, motions and other aspects of the game aren’t at their 100% complete stage, but they expect things to get much better over time.



As you may have noticed during the fight against Behemoth, Noctis pulls off cooperative moves with the others. This is also part of a combat feature that will be easy to pull off as long as you have allies nearby.



Square Enix will announce much more for Final Fantasy XV during their Square Enix Presents show, and they also plan to reveal a bunch of information during Jump Festa later this year.

http://www.siliconera.com/2014/09/19/final-fantasy-xv-demo-will-let-drive-around-explore-dungeons/


iCzb8jcH4Gbgq.gif
Edited by ddouble - 9/20/14 at 1:12am
post #35647 of 71159

SCE Japan Studio live conference happening today

Quote:
“An emergency guerilla broadcast from Makuhari Messe! We’ll be introducing a PS4 and PS Vita title (or PS4 and PS Vita titles) that we’ll be showcasing on the show floor. Don’t miss it!”

http://gematsu.com/2014/09/sce-japan-studio-live-conference-happening-today

http://live.nicovideo.jp/watch/lv193954418
post #35648 of 71159
USFIV Version 1.04 Patch & Omega Mode Announcement
Quote:





8f3e5d0b0c36f437a6eada0a0a8882c5.png?v=203400


In our continuing desire to ensure that USFIV is a game by the fans for the fans, we will be releasing the version 1.04 patch in October. This patch will address some issues that were pointed out by the community, add the delayed wake up option to the dummy in training mode and for our PC users, more improvements to the online experience.



We’re not stopping there however! In our ongoing effort to make sure that Ultra SFIV is the greatest version of SFIV yet, we bring you a completely new, completely free and most importantly completely fun version of your favorite 44 characters in Omega Mode!  


For those wondering, Omega mode is a completely new mode in which every character has been modified and outfitted with new normal and special attacks, resulting in a refreshing take on the characters you’ve come to know and love over the last six years. As the primary goal for this mode was fun, we placed more emphasis on making the characters feel new, than on their balance. This means that strong, fan favorite attacks such as Ken’s Shinppu Jinrai Kyaku and Sagat’s Tiger Raid make their return while other characters such as Zangief gain new abilities, like being able to combo into his command throws.    


Words however, don’t do this mode justice, so we’ve decided to show a quick video of the madness you can expect to see with in Omega Mode.



Now I know the next question that comes to mind is, “will this be playable online?” My answer to that is “it most definitely will be!”  But as this mode is for fun, Omega mode will be restricted to unranked matches only. Additionally all official Capcom tournaments and Capcom Pro Tour affiliate tournaments will use the default Ultra balance, not Omega mode, as the tournament standard.


http://www.capcom-unity.com/combofiend/blog/2014/09/20/usfiv-version-104-patch-omega-mode-announcement

Omega Mode is going to be mad.
Game needs to be ported to current gen consoles already.
post #35649 of 71159
^ Combo pls sick.gifeek.gif now give me a Disney vs. Capcom
post #35650 of 71159
Did they announce the game that was going to make everyone go out and buy a PS4 this holiday?

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post #35651 of 71159
Quote:
Originally Posted by CenTex HOGG View Post

Did they announce the game that was going to make everyone go out and buy a PS4 this holiday?

You don't think there would be a good amount of discussion happening about it if they did? laugh.gif

Nice to see they weren't just pretending to work on FF XV while actually sitting around and doing nothing though. Can't wait to get it next spring two springs from now.
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post #35652 of 71159
Not if it was trash laugh.gif

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post #35653 of 71159
Direct Feed of the Type-0 Conference Including the FFXV Gameplay




Skip to 22:45 for FFXV


BlackElementaryBichonfrise.gif

i3nL8NxHswmJ6.gif

iSVHKoKIF1VFL.gif
Edited by ddouble - 9/20/14 at 8:52am
post #35654 of 71159
Quote:
Originally Posted by CenTex HOGG View Post

Not if it was trash laugh.gif

258bf345_AlonzoMourningThinks.gif

I would still expect at least a half of a page of stone faces for getting us hyped up though laugh.gif
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post #35655 of 71159
All these games that are coming out in the next year or two look amazing eek.gif I still don't see a good enough reason to buy a PS4 right now though. If NBA Live gets good reviews then I'll have to make the jump from PS3. I miss the golden days of NBA Live frown.gif
post #35656 of 71159
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post #35657 of 71159

That Behemoth looks :eek can't wait to see Bahamut :hat

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post #35658 of 71159

I was looking at Quantic Dream's(Heavy Rain) wiki. They made Indigo Prophecy.

I'll check this out.

post #35659 of 71159
Quote:
Originally Posted by CenTex HOGG View Post

Not if it was trash laugh.gif

Repped for the avatar.

I don't know what the time difference is between here and Japan, but it seemed a little odd that the 21st reveal was going to be on the 19th over here. I think it was the wrong stream. Apparently it still hasn't been revealed yet.
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post #35660 of 71159

FInal fantasy XV is looking  :hat

More interested in bloodborne though 8o

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post #35661 of 71159

bloodborne isn't co-op correct?

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post #35662 of 71159
4 player coop online.

 

 

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post #35663 of 71159
Quote:
Originally Posted by Wartortle View Post

4 player coop online.

Bloodbourne will be? Can you do it with friends or will it be like darks souls?
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post #35664 of 71159
I'd assume it's like Dark Souls. You could always play with friends though it was just a little inconvenient. Dark Souls 2 implemented a system that made it somewhat easier.
Edited by Wartortle - 9/20/14 at 2:45pm

 

 

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post #35665 of 71159
Quote:
Originally Posted by Wartortle View Post

4 player coop online.
To clarify, it's four players maximum in the same world (like DS2). So it can be any mix of host + 1-2 friendlies (NPC or human) + 1-2 invaders (NPC or human), up to 4 max. So you can get lucky and have 3 of you guys against 1 invader, a 2 on 2, or have bad luck and be solo against 2 invaders. laugh.gif
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post #35666 of 71159
Quote:
Originally Posted by Wartortle View Post

I'd assume it's like Dark Souls. You could always play with friends though it was just a little inconvenient. Dark Souls 2 implemented a system that made it somewhat easier.

It was always such a pain to link up with my brother in demons souls and dark souls. Never played ds2 tho
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post #35667 of 71159
Thread Starter 
I've been playing Destiny for 8hrs... sheesh only lvl 10 lol.
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post #35668 of 71159
Quote:
Originally Posted by 2sappy View Post
 
Quote:
Originally Posted by Wartortle View Post

4 player coop online.
To clarify, it's four players maximum in the same world (like DS2). So it can be any mix of host + 1-2 friendlies (NPC or human) + 1-2 invaders (NPC or human), up to 4 max. So you can get lucky and have 3 of you guys against 1 invader, a 2 on 2, or have bad luck and be solo against 2 invaders. laugh.gif

 

Yeah, all of this. I was too lazy and my phone was acting up lol. Someone told me that in Bloodborne you'll be able to summon up to 3 friendlies? Never looked it up to confirm myself though.

 

Quote:
Originally Posted by Ciscokid View Post
 
Quote:
Originally Posted by Wartortle View Post

I'd assume it's like Dark Souls. You could always play with friends though it was just a little inconvenient. Dark Souls 2 implemented a system that made it somewhat easier.

It was always such a pain to link up with my brother in demons souls and dark souls. Never played ds2 tho

 

In DS2 you can equip a ring(s) that allows you to only see summon signs of people with the same ring. So basically it narrows down the number of signs. Not exactly sure why they didn't make it more invite-friendly 

 

 

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post #35669 of 71159
So there was no announcement last night?
post #35670 of 71159
Hybrid, any info coming about project morpheus? Release date, price, etc.
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