Metal Gear Solid V: The Phantom Pain | A Hideo Kojima Game

 
Does the bond make a difference? I had full bonding with DD but didn't notice any difference between when I got him and how he was at the end of the game. I used him the whole game BTW
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It does with Quiet for sure. When you first use her she's pretty flakey and she doesn't have all her commands. When her bond was low with me she would just disappear at times and show back up to get on the chopper at the end of various missions, even after I told her to scout/attack a base
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As her bond gets bigger it does a few things, first you'll get some new animations on the battlefield and in the chopper, next it will allow you to unlock all of her weapons/abilities/costumes since bond level is the big thing that stops this, mainly it will make her AI work about 100x better than when you first got her. She'll spot enemies/hostages much faster, and once you get the "cover me" command she will do work on everyone on the battlefield. It's especially helpful when you have to deal with enemies that must be tranqed. I can just sit back and have her put everyone to sleep. in fact that's how I beat
 
Eli/Liquid

because she just tranqed the **** out of him as soon and the battle started
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I think a lot of people/reviewers didn't put the time in with her and stayed with DD the whole time. I appreciate DD for his spotting abilities but Quiet has 80% of that AND can kill/tranq everyone without giving you the alert status.
Couple missions past 15 are a breeze with Quiet. Just have her go off and you can counter attack, grabbed a couple S's cuz of this first try.
 
Me personally, I enjoy this game and think its great. I didn't really play much of the other Metal Gears and I'm not big on how plots or stories are in video games I come from the good ole contra, double dribble, double dragon days where you just played to have fun. Who cares about some story telling blah blah blah I'm not watching a movie or a soap box i'm playing a video game for fun! I find it rewarding just sneaking around sniping dudes heads off or even just going through destroying everything without care. To me its like a way better version of Hitman.

IMO, if you just want good game mechanics and want fun to past time and enjoy doing whatever you want in an open world its worth it. If you are some die hard MGS fanboy that dissects everything about a game to story, game play, how it ties in to the others etc. You might want to wait on it.

-SAlNlDllvllAlNl-
if they cut scene everything in this game, folks would be here complaining about the cut scenes.
 
It does with Quiet for sure. When you first use her she's pretty flakey and she doesn't have all her commands. When her bond was low with me she would just disappear at times and show back up to get on the chopper at the end of various missions, even after I told her to scout/attack a base :lol:

As her bond gets bigger it does a few things, first you'll get some new animations on the battlefield and in the chopper, next it will allow you to unlock all of her weapons/abilities/costumes since bond level is the big thing that stops this, mainly it will make her AI work about 100x better than when you first got her. She'll spot enemies/hostages much faster, and once you get the "cover me" command she will do work on everyone on the battlefield. It's especially helpful when you have to deal with enemies that must be tranqed. I can just sit back and have her put everyone to sleep. in fact that's how I beat


Eli/Liquid


because she just tranqed the **** out of him as soon and the battle started :lol:

I think a lot of people/reviewers didn't put the time in with her and stayed with DD the whole time. I appreciate DD for his spotting abilities but Quiet has 80% of that AND can kill/tranq everyone without giving you the alert status.
This is much appreciated. Have her scout and put everyone to sleep while i scope for A+ or higher enemies to extract :lol: :pimp:
 
beat the game and watched the phantom files. this game is a huge let down in the story. but it did help link everthing together.
 
These NTExtremes are getting out of hand :lol: I'm close to beating the story and it's one of the best games I've ever purchased but most of the criticisms I've read seem pretty valid to me. Enough with the caping
 
It does with Quiet for sure. When you first use her she's pretty flakey and she doesn't have all her commands. When her bond was low with me she would just disappear at times and show back up to get on the chopper at the end of various missions, even after I told her to scout/attack a base :lol:

As her bond gets bigger it does a few things, first you'll get some new animations on the battlefield and in the chopper, next it will allow you to unlock all of her weapons/abilities/costumes since bond level is the big thing that stops this, mainly it will make her AI work about 100x better than when you first got her. She'll spot enemies/hostages much faster, and once you get the "cover me" command she will do work on everyone on the battlefield. It's especially helpful when you have to deal with enemies that must be tranqed. I can just sit back and have her put everyone to sleep. in fact that's how I beat


Eli/Liquid


because she just tranqed the **** out of him as soon and the battle started :lol:

I think a lot of people/reviewers didn't put the time in with her and stayed with DD the whole time. I appreciate DD for his spotting abilities but Quiet has 80% of that AND can kill/tranq everyone without giving you the alert status.

Got it. I gave up on Quiet too fast, because when I first took her out on a mission she wasn't doing @#$@ except jumping around all over the field :lol:
 
These NTExtremes are getting out of hand :lol: I'm close to beating the story and it's one of the best games I've ever purchased but most of the criticisms I've read seem pretty valid to me. Enough with the caping

Seriously. Just because people in here have criticisms does not mean that this is a bad game. It's an amazing game but it has its flaws.

Dudes in here are making it sound like the game is doming you up while you're playing it and making you dinner afterwards. It's not that serious.
 
If you go the lethal route I think you can still get her. When the game forced me to fight her again on a higher difficulty, I got frustrated and just spammed her with bombardment every time I got her position. She still ended up being captured.
 
So you can't use her as your buddy? 
Shes in the brig on my motherbase. After I shot her they put me into an execution style scene like the end of Snake Eater with Boss (if I spoiled it for anyone I don't care, you should have played it by now.) I just didn't pull the trigger and he picked her up.
 
my only complaint about this game is the lack of cut scenes. that and the fact that we got a 70% complete game. the quiet ending was well done but because of the whole kojima thing, that was THE ending when the game couldve progressed passed 50 missions.
 
I didn't finish Chapter 2 once I saw that they were repeats of missions I already beat. I just Youtube'd the final endings :lol:
 
You can use lethal weapons in the Quiet boss battle and she will still be able to join you.

And what is this I keep reading about the ending? Please be as spoiler free as possible. Don't tell me they pulled some Arkham Knight ****
 
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Any talk about the ending has to go in spoilers. I've already seen the final mission count. Good to know that I'm nowhere close, but still. Come on.
 
You can use lethal weapons in the Quiet boss battle and she will still be able to join you.

And what is this I keep reading about the ending? Please be as spoiler free as possible. Don't tell me they pulled some Arkham Knight ****

I'm not spoiling anything about the ending. All I'm saying is that to finish the game, you have to replay a lot of missions from the first half of the game on a higher difficulty, which makes no sense. This was stated on a lot of reviews so pretty much everyone should know.

" In the lead up to the finale, you need to spend an hour or two replaying older missions on a higher difficulty setting in order to unlock the last story missions. This is the only aspect of The Phantom Pain that feels off. "


http://www.gamespot.com/reviews/metal-gear-solid-v-the-phantom-pain-review/1900-6416224/
 
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