Originally Posted by
mp3911
Originally Posted by goldenchild9
They've been throwing a lot of money behind that and Windows Phone is actually off to a better start as far as app development than Android was.
With this multi-faceted attack their app support is guaranteed to flourish. Windows 8 is going to run on phones, tablets, laptops and PCs but developers only need to develop for one platform, since the OS is virtually the same across platforms.
A majority of the popular apps are already on WindowsPhone or on their way there so guarantee that developers will be making apps that can be sold across several different platforms.
Its gonna be more economical as far as development just to make 1 Windows 8 version of Angry Birds, than to develop 1 for the iPhone and port it to Mountain Lion or w.e. other Mac OS. Developers are still gonna devote massive attention to Apple but Windows has and will always hold weight.
With Microsoft streamlining their software platform as they have, they will definitely be getting their fair share of attention from developers.
Windows Phone still is lagging behind in apps, and its been 1 year since release. In that year, they've captured a grand total of 4% market share, so that doesn't bode well for Windows 8. WP lacks the standout apps that litter the iOS App Store and have made their way over to Android, like Instapaper, Temple Run, and Flipboard, just to name a few. Windows has held its own as a desktop OS, but with Win8, they're promoting Metro, a new design theme that requires a full rewrite of existing apps. It'll be interesting to see how many devs actually take the time to do that, instead of packaging a new desktop version of their existing application and only allowing it to run on the Win8 desktop interface. The mobile marketplace is akin to the rising tablet marketplace in that brand new applications must be written instead of quickly fixing up old pieces of software to work on the new OS. Microsoft's weight is a factor, but to truly make an impact, the OS needs to penetrate the market and quickly gain marketshare in order to attract money-hungry, talented developers. Advertising will play a crucial role, as will pricing and release date.