- Feb 18, 2006
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To quote Madonna, Living in a material world, and I am a material girl.
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My roommate is getting his from gamestop, I think theyre doing a midnight release.True. I really don't mind that much. He's my roommate so it's gonna be at our crib for him to play too regardless.
But I would prefer the midnight release so I can break it in.
That feeling of opening the box >>>>>
Don't worry just think of all the poor people who can't afford ps4s.Kinda salty he gets to open his 1st.
I think he does it to match his smile in his avatarwhy do you type in caps?
This is probably the 3rd time I've asked.
Ddouble repped
thanks for that post of gifs just hilarious
So he went from a super high end gaming rig to a ps4 developmental kit and was disappointed cause it didn't look like the super high end gaming rig where the graphics card alone cost more than a PS4Gamescom: Battlefield 4's Graphics Lacking on PS4
First next-gen demo raises concerns.
by Scott Lowe AUGUST 23, 2013
With the arrival of PlayStation 4 and Xbox One, EA and DICE have promised to bring the Battlefield PC experience to consoles, including massive scale maps, 64 player matches, and 60 frames-per-second gameplay. But up until now, all of the demos we've seen of Battlefield 4 have been running on supercharged PCs, producing jaw-dropping, unsurprisingly gorgeous results. This week at Gamescom, however, I had an opportunity to play Battlefield 4 on a PlayStation 4 development system, and the resulting experience has me worried.
In spite of EA and DICE's emphasis on narrowing the gap between consoles and PC, this week's PS4 demo did not include a full 64-player match or the franchise's beloved vehicular combat. Instead, attendees were treated to a local 16-player match of Domination mode, which limited the play area to a small segment of the game's freshly minted Paracel Storm map. While certainly a demonstration of how the game can be scaled down to satisfy players' need for object-based infantry combat, it's hardly living up to the promise of the "true" Battlefield experience's arrival on consoles.
But what's more concerning is how the game looks.
From the moment I sat down, I was surprisingly underwhelmed by the visuals. Instead of the crisp, detailed textures I've encountered this week on the PC version or other titles running on next-gen hardware, Battlefield 4 on PS4 looked soft and muddled. Wall textures looked half-finished, lacking some of the smaller material nuances or 3D variation. Environmental destruction was more extensive than Battlefield 3 and explosions would send larger chunks of buildings into the air, but once again, the particles looked dull. Weapon models looked great at the hip, but as soon as I raised them to look down the iron sights or scopes, imperfections became apparent.
Another contributing factor was resolution. While EA and DICE have not confirmed what resolution the game will run at on next-gen consoles, for the purposes of this demo, it was running at a resolution higher than 720p, but not 1080p. Though the difference between the two formats may not be recognizable to more casual players, after spending the week checking out games running natively at 1080p, it was readily apparent to me.
People are trying to find anything to trash the PS4. Won't matter. The king has returned
Only thing stopping Sony from selling 120 Million PS4s and having their third 100 Million selling console is a complete meltdown on their part.
VGChartz has gathered the pre-order numbers for the PlayStation 4 and Xbox One. The latest data is up to the week ending August 24, 2013. This includes the week of Gamescom, which set a record for biggest gaming trade show in Europe with more than 340,000 visitors. The pre-order numbers are for the US only and give an estimate how each console is doing about three months before release.
Up until the week ending August 24 the PlayStation 4 currently leads in the total number of pre-orders in the US with about 600,000. This is up significantly since E3 where there were only 75,000 pre-orders. The Xbox One is still lagging behind with 350,000 pre-orders. This is also way up since E3 where there were only 45,000 pre-orders.
PlayStation 4 - Top 10 Pre-orders
1. Battlefield 4 - 246,965
2. Call of Duty: Ghosts - 240,090
3. Killzone: Shadow Fall - 221,710
4. Assassin's Creed IV: Black Flag - 160,637
5. Watch Dogs - 118,315
6. Madden NFL 25 - 65,123
7. Destiny - 44,018
8. NBA 2K14 - 43,430
9. Knack - 40,982
10. FIFA Soccer 14 - 35,095
Xbox One - Top 10 Pre-orders
1. Call of Duty: Ghosts - 229,628
2. Battlefield 4 - 125,368
3. Assassin's Creed IV: Black Flag - 104,980
4. Watch Dogs - 69,152
5. Dead Rising 3 - 61,254
6. Ryse: Son of Rome - 57,962
7. Forza Motorsport 5 - 56,201
8. Madden NFL 25 - 43,167
9. Destiny - 35,627
10. Titanfall - 27,956
Killzone alone is outselling Ryse, Dead Rising and Forza combined. And Killzone is 'trash' according to Xbox fanboys
Told yall, return of the king
SN. Xbox players really do just play COD
might as well, history tells us that other company never won anythingOh yeaaaaa more preorders means Sony has won! yay
use whatever logic you feel like usingBy that logic..... Wii>ps3 and 360
I guess the Wii won this generation's "console warz"
StopBy that logic..... Wii>ps3 and 360
I guess the Wii won this generation's "console warz"
Stop
It's universally accepted that the Wii was nothing but a fad that quickly faded.
Either way, Microsoft came out in last place.
Typical response
When those stock holders aren't happy because the competition is dominating it's bye bye to your favorite console.
See Atari, Sega.