Destiny Thread (Bungie) - 9/9/14

I was just confused when I said Fire all I saw was 2 rockets yet everyone said they fired TWICE :rofl:



When he died at ogres where we had Crota down to like 3 swings smhhhhhh

Bruh.... Gonna need ur help to finish that last checkpoint before next week :D


Yea I'll help when I'm online.

Promise me you'll make me a Mod or Admin if we win so I can ban people :evil:

Of course I will.
fingers crossed
 
Ammo loss on respawn is fixed too?!
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You think bungie's testing team would realize that the vex would be affected by the fusion rifle changes.

I feel like this could be done with 1 line of code "if not vex mythoclast" spawn with less ammo.
 
 Iron Banner playlist now contains smaller maps in rotation
Character inventory screen now displays faction reputation and weekly mark counters

Fixed an issue in which Xur did not carry exotic engrams in inventory on certain dates

Weekly Heroic Strike now is a matchmade activity

Strikes will be less likely to repeat in Matchmaking rotations for full Fireteams

Crucible maps will be less likely to repeat in Matchmaking rotations for full Fireteams
nthat.gif
 
You think bungie's testing team would realize that the vex would be affected by the fusion rifle changes.

I feel like this could be done with 1 line of code "if not vex mythoclast" spawn with less ammo.

Or "if gunClassID == SECONDARYCONST..... Proceed with nerf"
 
Yall out here complaining about Suros and Auto Headshots in PVP.. I'm just happy that Vex getting less ammo.
 
You think bungie's testing team would realize that the vex would be affected by the fusion rifle changes.

I feel like this could be done with 1 line of code "if not vex mythoclast" spawn with less ammo.
Or "if gunClassID == SECONDARYCONST..... Proceed with nerf"
NLB probably has the issue too, but nobody uses the damn gun for them to know it
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Edit: Universal Remote might have it as well
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Gun is still good, but imagine if they had never nerfed the Vex
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Didn't they technically? If what they said is true about fusion rifle changes applying to Vex, and I remember they said they were broadening the cone of fire on fusion rifles to make them less accurate, wouldn't that mean the Vex is also less accurate? 
 
You think bungie's testing team would realize that the vex would be affected by the fusion rifle changes.


I feel like this could be done with 1 line of code "if not vex mythoclast" spawn with less ammo.


Or "if gunClassID == SECONDARYCONST..... Proceed with nerf"


NLB probably has the issue too, but nobody uses the damn gun for them to know it :lol:  

Edit: Universal Remote might have it as well :smh:

Lol NLB.

Idr the last time I shot my Universal remote, shotgun is terrible.
 
Damn...I still want a Vex to troll in PVP. I always felt like a toddler could get 10 kills with Vex. **** is annoying to go up against :lol:
 
Ahhh since it is a fusion it got caught in the reducing of secondary ammo :lol:
Not mad at the reducing of Vex spam either :nthat:
Just don't touch my Hawkmoon :frown:

So I am going to run Pulse Rifle and shotgun in raids now since they are buffed. Will let you know this evening with the Titan how it goes...

They better have no touched my Hawkmoon. All other HCs can get meted for crucible :lol:

I wonder how large this HC range nerf will be for PvE purposes
 
If they gon nerf Hand Cannons range then Last Words range gotta be upgraded at least a lil cause if not then that thing is gon have stotgun range lol
 
If they gon nerf Hand Cannons range then Last Words range gotta be upgraded at least a lil cause if not then that thing is gon have stotgun range lol
No.

TLW's range is perfect how it is. Maybe decrease its accuracy in range

Hawkmoon needs a range nerf though
 
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Yeah but between that and the thorn, they're both guns that take no skill to use especially the thorn smh

Why you hating on the vex boss lol. But I'm sick we don't get heavy from killing someone with heavy smh. Hopefully the gear we get from cruicble will be better now

Yo you see how they nerfed our shoot to loot smh wtf man.
 
Why you hating on the vex boss lol. But I'm sick we don't get heavy from killing someone with heavy smh. Hopefully the gear we get from cruicble will be better now

Yo you see how they nerfed our shoot to loot smh wtf man.

:lol: word 2 second cool down :smh:
 
Why you hating on the vex boss lol. But I'm sick we don't get heavy from killing someone with heavy smh. Hopefully the gear we get from cruicble will be better now

Yo you see how they nerfed our shoot to loot smh wtf man.

Well it wasnt really fair to get double ammo from one pack so it makes sense. It's now working as intended. A previously unpatched exploit doesn't result in a nerd :lol:

Hawkmoon can stay as is Bos. Now that you got one you want it nerfed :smh:
 
Well it wasnt really fair to get double ammo from one pack so it makes sense. It's now working as intended. A previously unpatched exploit doesn't result in a nerd :lol:

Hawkmoon can stay as is Bos. Now that you got one you want it nerfed :smh:

Being objective.. Hand Cannons aren't meant for long range or range in general, its just unrealistic..
 
Being objective.. Hand Cannons aren't meant for long range or range in general, its just unrealistic..

shush you, Hawkmoon is perfectly fine the way it is. Other people can use one as well, if they can't/won't then that is their fault :lol:
 
Well it wasnt really fair to get double ammo from one pack so it makes sense. It's now working as intended. A previously unpatched exploit doesn't result in a nerd :lol:

Hawkmoon can stay as is Bos. Now that you got one you want it nerfed :smh:

I feel you but how did they even think to fix that it's not like everyone runs around with a shoot to loot scout. It's a perk that's only on green weapons I think they should have kept it.

I have to agree with boss on the hawkmoon it shouldn't be able to counter snipe SNIPER rifles lol that's gun was just to beastly
 
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