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Ya looks like I'm saving up for the 720, 64 player conquest?!?! Please bring back metro at least for that
DICE needs to show multiplayer before E3, to keep the hype train going
Because there will be too many shooters at E3 at that could potentially out shine it.
Battlefield 4 Uses New AMD Bird Rendering Technology: PecksFX
“Since the dawn of the 3D era, your favorite games have largely featured totally unrealistic flocks of birds that destroyed your immersion into the environment,” says AMD CEO Rory Read, “We understood the disappointment players felt when they saw only one or two birds in the sky so we took it upon ourselves to solve this problem.”
“Many games have attempted to disguise this problem either through explaining that birds have gone extinct to using pre-rendered birds or even simply placing characters in environments where birds cannot exist,” Read continues, “Realistic flocks of birds is one of the most complex and challenging animations to accurately reproduce in real-time.”
“Battlefield 3′s realism was largely hampered by the lack of birds,” says DICE technical director Henrik Karlsson, “We did a survey and found that when players first entered Sulaymaniyah, Iraq, many complained about the lack of birds. Our partnership with AMD has allowed us to render up to 500 unique birds at once without any slowdown.”
Ya looks like I'm saving up for the 720, 64 player conquest?!?! Please bring back metro at least for that
Metro suck b so does Xbox
Battlefield 4 Uses New AMD Bird Rendering Technology: PecksFX
“Since the dawn of the 3D era, your favorite games have largely featured totally unrealistic flocks of birds that destroyed your immersion into the environment,” says AMD CEO Rory Read, “We understood the disappointment players felt when they saw only one or two birds in the sky so we took it upon ourselves to solve this problem.”
“Many games have attempted to disguise this problem either through explaining that birds have gone extinct to using pre-rendered birds or even simply placing characters in environments where birds cannot exist,” Read continues, “Realistic flocks of birds is one of the most complex and challenging animations to accurately reproduce in real-time.”
“Battlefield 3′s realism was largely hampered by the lack of birds,” says DICE technical director Henrik Karlsson, “We did a survey and found that when players first entered Sulaymaniyah, Iraq, many complained about the lack of birds. Our partnership with AMD has allowed us to render up to 500 unique birds at once without any slowdown.”
http://www.p4rgaming.com/?p=1711