Official: GTA VI Thread: Trailer 1 Out Now: PS5 Series X & Series Confirmed: Tentative Release Window Fall 2025

Will you buy GTA V For PS4 OR XBOX ONE

  • Yes: I waited out and skipped GTA V For PS3 & XBOX 360

    Votes: 24 16.3%
  • Yes: I love the game and will be gladly double dip on the game

    Votes: 105 71.4%
  • No: I'm waiting for the PC version of the game to come out

    Votes: 9 6.1%
  • No: I hated GTA Online and will never trust R* again

    Votes: 7 4.8%
  • No: GTA games aren't my type of games and I'll stick to other games like COD: AW, Assassins Creed Un

    Votes: 4 2.7%

  • Total voters
    147
What is this coveted playlist people speak of? :nerd:

Coveted mission in a playlist of 16 so you can keep doing that mission over and over up to 16 times. Make about 288k after and yeah it's sad what rockstar got us doing for money now.
 
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Loving this update. Been putting in work with the new assault rifle. The heavy pistol is cool but I prefer the ap. I bought all the masks too since there all tough :lol:
 
Those warrior mask are too fresh. I bought them all. Currently rockin the Circuit warrior mask with my camo.
I also got the stitched hockey masks and a few others.
And I like the new horns too
 
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[h1]Stunning 'Photographs' Show The Cold Empty Heart Of Grand Theft Auto[/h1]
 

Written by[h3]Yannick LeJacq[/h3]


Anyone who plays video games understands on some level that the virtual worlds they inhabit are ultimately cold, lifeless creations. Why else would there be so many games set in the zombie-riddled post-apocalypse? Building vibrant ecosystems that approximate real-life cities is incredibly difficult, if not altogether impossible. Nonetheless, games like Grand Theft Auto inch ever closer with each successive release. But even last year's outstanding GTA V had plenty of uncanny valley moments where the digital consensus reality suddenly broke down.

Creatively speaking, this doesn't have to be a bad thing. But big budget titles like GTA are so focused on creating a sense of visual verisimilitude that they rarely play with their own limitations in an interesting or self-aware way. That hasn't stopped the players from doing so, however.

This is part of what I love about Duncan Harris's work. A games journalist by trade, Harris also produces screenshots (or virtual photographs, depending on what you want to call them) for his personal site Dead End Thrills. His newest batch comes from Grand Theft Auto IV, and they're absolutely stunning. Recast in stark black-and-white with barely any human subjects in the frame, they paint a desolate picture of the game.

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GTA IV is set in Liberty City, a lightly fictionalized version of New York. Fans of the series have always admired Rockstar's unmatched ability to capture the mood of different American cities down an intensely granular level of detail. Looking at the new Dead End Thrills series, you can see why. Taking the color out of the cityscapes, Harris recasts Liberty City in a crystalline, nihilistic light. These don't evoke the quirky humanism of street photographers Bill Cunningham or Henri Cartier-Bresson. Rather, they seem to channel the frenetic energy of the legendary crime photographer Weegee, who developed his signature style (and his pseudonym) by chasing ambulances and police cars around Manhattan throughout the 1930's and 40's.

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That makes sense given that Grand Theft Auto IV is a game that invites its players to run around a New York City lookalike and perform all the unspeakable acts us flesh-and-blood New Yorkers can't get away with so easily. But Harris captures human subjects (so to speak) sparingly here. The ones that are pictured—two figures standing at opposite ends of a vacant subway station, a homeless man curled up into a ball on the sidewalk—only accentuate how lifeless the city has been made to appear. It's an uncomfortable, disturbing image; one that's difficult to see when you're actually playing the game. But it still feels true to the experience of inhabiting a world as brutal and combative as Grand Theft Auto.
 
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Jester is sexy.

Turismo almost looks like a McLaren P1.. I have both completely decked out. Needless to say, it drained some of my money. :lol:

After having both, I find myself wanting to drive the Turismo more for some reason.
 
The handling on the Turismo is A1. The Jester drifts more. I love both cars. And they are pretty fast to be electric cars.

Supposedly the stock Turismo is slower than the stock Adder and Entity, but has MUCH better acceleration, better braking, and better traction than the Adder but a liitle worse traction than the Entity.

The Jester is as fast as an Adder but has worse handling, braking and traction than the Adder, Entity, and the Turismo.

The Albany is a tad bit slower than the Turismo with slightly worse acceleration and much worse braking and traction.

1400

1400
1400

1400
1400

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It is interesting because when you fully mod a vehicle there is only a slight bump in the speed and braking stats and it will always have full acceleration unless it is a van or some big truck. So that kinda negates the Turismo's acceleration. But overall, all 3 of these new cars are solid.

EDIT: Correction, the Jester is the only electric car(hybrid electric) in this update. The Turismo is a hyrbid and the Albany is regular.
 
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Also, here is the full list of changes in update 1.11
TOP CHANGES
New Clothing items have been added to clothes stores.
New Tattoos have been added to the Tattoo parlours.
Four new Hairstyles (2 Male, 2 Female) have been added to all Barbers and Salons.
New Masks have been added to Vespucci Movie Masks.
Two new tire smoke colours are available from Los Santos Customs in Online (Green & Purple).
Four new vehicles (3 cars, 1 plane) have been added to their respective dealers: Grotti Turismo R, Dinka Jester, Albany Alpha, and Buckingham Vestra
Two new weapons have been added to Ammunation: Heavy Pistol, Special Carbine
Three celebrations have been added to Online – Dock, Knuckle Crunch, and Air Thrusting.
Players who are not the host of a job are now shown the ”View Joined Players’ Info” option while on the settings screen. This allows the player to access the list of players in their lobby, allowing muting or viewing profiles and stats.
Fixed an issue where players were unable to claim vehicles after being destroyed in the impound lot.
Fixed an exploit where players were able to give their vehicles nitrous boosts.
Fixed an exploit where players were able to bring vehicles from Single Player into Online.
Fixed an issue in Story Mode where a Titan would blow up when stored in a Hangar.
If a player has already ranked up a character to Rank 20 they will be given the option to skip the tutorial.
A number of vehicles have been added back to vehicles that can be stored in player garages: Karin Rebel (Clean), Beater Albany Emperor, Bravado Bison versions, Bravado Rumpo, Vapid Speedo, Canis Seminole
FULL CHANGE LIST
Players now have the ability to highlight their own blip during Missions.
Head to Head mode is no longer in Beta.
Fixed issue where Leaderboard option was missing from mini-game coronas.
Corrected a small issue where Elf Hats remained on players after the Christmas DLC.
After timing out players are no longer returned to Single Player but will be returned to Online in a new lobby when they choose to return after being kicked.
Matchmaking option is now available within Minigames, defaulting to ‘Off’.
Team colors are now used for “Wasted” messages.
The option to turn off Slipstreaming in Races has been added.
Fixed an issue where it was possible to waste a vehicle boost in a Race whilst on foot.
Rockstar Verified Jobs will now have the ”R* Verified” logo over the photo within coronas.
Enemy players’ blips will now show on the mini map if they are in a player’s direct line of sight.
Removed Rockstar logo for display of Rockstar Verified jobs in the pause menu. This is to help in differentiating between Rockstar Created & Rockstar Verified.
Passengers are no longer stuck respawning if the driver completes the Rally without them.
Fixed an exploit where it was possible for players to repeatedly kill enemies in Missions without completing the Mission.
Fixed an exploit where it was possible to kick another player from a session without the required amount of votes.
Fixed an issue where it was occasionally possible for a character’s face to change after applying a title update.
Fixed an issue where a player’s map blip and HUD could go missing after accepting a NPC invite while in the cinema.
Fixed an issue where Races could be held up by lobby hosts going AFK.
Fixed an issue where it was possible to sell a vehicle immediately after purchasing it for a much higher price.
Fixed an issue where players could be forced into strange poses when being shot when using the switch menu.
Fixed an issue where vehicles were going missing from player’s garages.
Fixed an issue where the Pistol .50 was not being taken into account when being used for the “Pistol Whipped” award.
Fixed an issue where blips showed incorrectly in Survivals.
Corrected a spawning issue with Boats.
Fixed an issue with characters overlapping when viewing hairstyles in the Hairdressers / Barbers.
Catch-Up is now turned off in Races when only one Checkpoint remains.
Corrected an issue where first place messages were being shown incorrectly.
Fixed an issue where a player's vehicle was damaged when it was driven into a garage.
Fixed an issue in the Del Perro Apartments where the buzzer does not work when another player is in the garage.
Fixed an issue where weapons were available in normal (non-GTA) races after dying.
Fixed several exploits where players were able to duplicate vehicles.
Fixed an issue where players could become stuck when entering another player’s garage as a passenger in that player’s vehicle.
Fixed an issue where a player could become stuck if buzzed into an apartment and immediately left.
Fixed an issue where it was possible for players to appear in odd positions when selecting to trade a car for a bike whilst in their garage.
Fixed an exploit where it was possible to set bounties on idle players in Deathmatches.
Fixed an issue where horns did not play their previews fully in LS Customs.
Fixed an issue where players could potentially be moved between garages when the owner left the game.
Fixed an issue where players were not kicked from their apartment after buying one in the same building.
Fixed an issue where it was possible for players in the same Crew to not be placed together.
Added audio to allow players to know when their team / the opposing team has delivered a package.
Height indication arrows have been enabled for players in Versus Missions and CTF.
Fixed an issue with “Timed Out” errors when attempting to join Online from the boot Online option.
Fixed an exploit where players were able to sell free DLC vehicles.
Fixed an issue where custom vehicles could sometimes be used in locked UGC races.
If a Race is locked to a Sanchez model, the player will now be able to pick both the normal and livery version of the Sanchez.
Fixed an issue where invites to Contact Missions could read as “0 players”.
Added functionality to allow Personal Vehicle delivery for when a player is close to their garage.
Fixed an issue where using the Quick GPS before leaving an apartment would not always select the closest location.
The Quick GPS list now contains the Wanted Vehicle option for Simeon.
Earrings are now removed when a player puts on a Mask.
Fixed an issue where Lamar would play the wrong celebration animation if he wins the tutorial race.
Fixed an issue where there would be a slight delay on some celebration animations.
Fixed an issue where an incorrect player name would be displayed above Lamar on celebration screens.
Fixed an issue where some celebrations would clip the camera.
Players in the Cheater Pool will now see a release date rather than a countdown of how long they have left.
Fixed an issue where Aim Settings were not saving correctly when accepting invites into sessions with different Aim Settings.
Fixed an issue where a version of the Sanchez did not have all of the modding options available to it.
Fixed an issue where players could become stuck when entering their garage if a secondary player was in their garage at the same location.
Fixed an issue where using animations to end a phone call could block them from being used again.
The Barber Shop and Tattoo Parlour have been added to the Quick GPS option.
Fixed an exploit where players could teleport into locked vehicles.
Fixed an issue where players could become stuck watching their cars drive around at the end of a Race.
Fixed an issue where the incorrect player name could be highlighted on Leaderboards.
Fixed an issue where it was possible to receive no Cash or RP for finishing first in a Parachuting Race.
 
Just sold my Purple Haze Phantom for $179,945 
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 coppped an all white Turismo. Down to 80k 
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Edit: Down to $1,067 
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My new additions:

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Pics of my second character's garage:

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I got all the Benefactor (Mercedes) cars along with an Adder, Carbonizzare, Tailgater, and 9F.
 
Hopped on for a few minutes earlier before I went to work. Jester in Matte yellow is so sexy.
 
Mac, Bri, and the other guy. Not sure what happened there. I don't know if y'all got kicked off, too. But I did.
 
I only got $200k after the whole R* money sweep :smh: Needless to say, I aint coppin anything. Should've cleared my garage and bought suped up Adders like some of yall did and sold em.
 
Is it still possible to make or acquire a playlist with nothing but coveted or rooftop rumble?
 
 
 
Is it still possible to make or acquire a playlist with nothing but coveted or rooftop rumble?
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 If so, someone invite me. I'm online now and tired of the #BrokeBoy life

PSN - CaliDroCard
Man, u never try to mob w/ the homies
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Every time I get in a lobby you're in, you're on passive mode then leave the room
Me? I've never even used passive mode, but I do jump from lobby to lobby 
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 what's your PSN? I'm mobbin with some people right now.

Edit: Oh StarCity, man I ran the streets a few times with you
 
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Not to throw a wet blanket on anyone but I could have got all of you guys those cars for free. Anyone wants a fully modded car, give me a holla. I'm about to log on now
 
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