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- Jun 18, 2005
Originally Posted by lrredsoxfan06
All the 'cons' you listed don't seem like 'cons' to me. They may be 'cons' if I start though.
Where you work when you did? How did you get the opportunity? Are all 'testing video game jobs' 8 hours a day?
1. It was cool in the beginning... but think of this... Say you test are testing a "game" or whatever Nintendo decides to make like a screen saver or so (I had to do one, and the most interactive thing you did in the game was swim either slow or fast... there is a set route, so you don't manouver at all... either swim slow or fast). Think about doing something like that for 8 hours at a time for months... I'm just glad I had my 160gb iPod with Entourage, Weeds, The Office, and a tons of movies on there to keep me going back.
2. "Where you work when you did? Huh? If you are talking about my commute, it was pretty bad until I found a carpool who lived next to the gym I worked out at.
3. My brother works there (3 years now...
4. I don't know about others, but Nintendo is an 8-5 job with a 1 hour lunch, and 15 mintue breaks every two hours. My friend used to work for Bungie and worked on Halo ODST, and it was 8-4:30 with a half hour lunch. And one more friend worked on Project Natal and is also 8-4:30...