NBA 2K10 News Thread (The Game Is OUt)

^LOL but yo idk man this game is so damn frustrating 2K11 better impress my player better be on some NBA Ballers type *@$ I want a crib, cell phone, be able todo post game interviews all that
 
Son said a cell phone
laugh.gif
 
i have almost played a full season with the bucks on a 10 day contract. for the last 5 games ive tried to tank it on purpose to get kicked off and it wontwork.
laugh.gif
 
The glitches outside of the gameplay truly stop this game from being as good as it could be.
 
I haven't touch the game in months. Maybe that will change when the patch drops in a couple of weeks.

Live 10 > 2k10 this year imo.

The locker that came with the special edition is appreciated though.
 
I just bought this game for $42.
Where do i download the patch I keep reading about for the PS3 & from hardcore players, what is bad with this year's version? Just wondering.

PO
 
im fiending to play an nba video game.... been playing every year except this since both games tanked this year..... when is the patch coming out and what isit gonna fix?

might cop 2k10 depending on what the patch will fix, ive seen all the bugs/glitches on youtube SMH
 
For some reason my online record doesn't save. For example after every game I play it says i'm either 1-0 or 0-1. Anybody have this problem or know howto fix it?
 
Originally Posted by MetroKid26

I need help.
In the game, I keep doing the same 4 dunks, and I switch up the direction of the shot stick when I dunk, so whats up with it? does anybody else have that problem?
Somebody?
nerd.gif


I still can't do a 360 dunk in game
mad.gif
 
the dunking system is flawed
IDK if u know but dunks/ dunk types are relative to your angle
What I'm about to describe is from the persepcetive of the 2k camera
So lets say u come at the basket from the right side and push the stick left as u drive, it would be the same dunk type as if you were coming from straightaway
Make sense?
360s idk
 
Originally Posted by YDBoUnCe

the dunking system is flawed
IDK if u know but dunks/ dunk types are relative to your angle
What I'm about to describe is from the persepcetive of the 2k camera
So lets say u come at the basket from the right side and push the stick left as u drive, it would be the same dunk type as if you were coming from straight away
Make sense?
360s idk
yeah I know it's camera relative, and I see what your saying, but it's like everytime I come from different angles, my dunks HARDLY changeup, maybe it's a glitch Idk, and not being able to do 360's get me aggravated.
 
I'm sure its been posted numerous times but anybody got a link or info on what the patch is going to fix? Thanks
 
How the %*!+ do you do a 360 dunk? I was playing online and some dude was pulling of a 360 every other dunk
smh.gif
 
Originally Posted by AyVee323

I'm sure its been posted numerous times but anybody got a link or info on what the patch is going to fix? Thanks



Link
2K Sports has released the details of what to expect from the coming second patch for NBA 2K10. The patch is expected to arrive within the next week or two. Continue on to view the full list and leave your thoughts in the comments!

GENERAL
  • When using the Living Roster, users can now play standard Quick Games with players who are injured in real life.
  • The Dunk Off trophy should now be unlocking when the requirements have been achieved.
  • The Upcoming Matchups and Rebounding Leaders overlays should no longer obstruct the camera during NBA Today/My Player play.
  • The camera will no longer cut away to the nosebleed cam mid-free throw during NBA Today/My Player play.
  • The 'On-Ball Defense' column should now properly perform ascending/descending sorts
GAMEPLAY
  • Further tuned the assist logic such that the CPU should be more diligent in handing out assists to players.
  • Pass accuracy has been toned down for passes out of a double team, passes out of contact shots, and non-inbound full court passes.
  • Addressed a rare occurrence where the referee would hold on to the ball and not pass it to the shooter during free throw shooting situations.
  • CPU players are now much more selective when choosing to pass the ball while attacking the basket.
  • Offensive rebounds are now much tougher to grab following missed free throws.
  • When played locked, the CPU will no longer throw a full court pass following a missed shot due to the user rapidly pressing the 'Y' button for the rebound.
ONLINE
  • Corrected an issue that was causing online NBA Today games to disconnect when a user with his/her console set to North America was playing an opponent who had their console set to Europe/Asia.
  • Fixed a Team-Up divergence that occurred when users would rapidly press the 'Start' button during the loading screen.
  • Addressed a crash in leagues that would occur when the league was using an out of date roster.
  • Addressed a divergence in leagues that would occur when the league was using a custom roster and/or had a league size larger than 12 users.
  • Fixed a rare occurrence where some users would experience a crash during the 'Connecting to Host' dialog.
  • Improved connection times when attempting to connect to an opponent.
  • Fixed a rare hang on the 'Closing Match' dialog that appears at the conclusion of a Team-Up game.
MY PLAYER
  • Users who are currently in the Playoffs time period of their seasons will no longer be disconnected from Pick-Up games after the first made basket of the game.
  • Addressed an issue where users would occasionally hang (often after winning the Finals MVP) when advancing past the end of the season.
  • Found and addressed an instance where cloned players were still being created when users chose to change teams following the Summer Circuit.
  • The NBA 2K Insider will no longer incorrectly tell the user he has an important decision to make when a decision doesn't need to be made.
  • Fixed an issue that was causing incorrect game results to be posted to the Standings when the user chose to participate in a drill immediately after a played game.
  • Decreased steal success when playing My Player Pick-Up games.
  • Addressed an issue that would cause the Finals celebration to occur after the third win of a series when the user finished that game on the bench.
ASSOCIATION
  • Users are now able to sign free agents during the season once the player re-signing deadline has passed.
  • 'Recent Games' scores will no longer be erased when exiting from practice.
  • The commentators will no longer refer to players as having scored 0 points when that is not appropriate.
  • CPU teams will now trade amongst themselves during 30-team Associations when the user has automated the Player Trading task for all of the teams.
  • Fixed an issue that was causing the game to report incorrect ages for 2K Share Draft Class prospects. The prospects will no longer retire after their first season in the league.
  • Addressed a rare issue where players would have some of their attributes jump to 99 when they had low morale and/or were on a team with poor team chemistry.
  • Addressed a case where players would not show up on the roster once they were signed by a team.
  • In Season mode, users are now able to sign players from the free agent list.
  • In Season mode, users are now able to trade players without needing to follow salary cap guidelines.

And the patch tommorrow is for the PS3, no word on when the 360 patch will be released.
 
Anybody having trouble uploading their combine player to 2k10 on PS3? I can't upload it to the 2k servers.
 
is it just me or does the AI doesn't get any smarter with superstar and hall of fame modes? it seems like they just screw up the reffng more on those twomodes, as opposed to making the AI smarter?
 
Originally Posted by kEnn E

is it just me or does the AI doesn't get any smarter with superstar and hall of fame modes? it seems like they just screw up the reffng more on those two modes, as opposed to making the AI smarter?



What dpes AI stand for?
 
Back
Top Bottom