Official Xbox 360 Post: For those who CARE, COD4 patch is now available

Oh yea has anybody heard about a Gears of War Expansion coming out this month or next month? any info on that?
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Where did you hear this?
 
JUST GOT THE 360 TODAY!

GO AHEAD AND ADD THE GT TO THE LIST ..

GAMERTAG: SLRS

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My 360 can't recognize my pc. what do i have to do? I already set-up my computer to media share but my 360 can't recognize it.
TEAM LAKERS
1949-1950-1952-1953-1954-1972-1980-1982-1985-1987-1988-2000-2001-2002​
 
You don't run around and get a 104-41 on that map unless you're playing with people who only have 1 hand. ESPECIALLY if the objective is in the centermost of the time. The only reason you won was because some other people on your team were going for the objective.

Also,

hoosiers4life- get outta here with that 'hidden' ref number.
 
[h2]Super Street Fighter IITurbo HD Remix FAQ[/h2]
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This FAQ from David Sirlin clears up some pervasivemisinformation and provides answers to many of the general questions from the fans surrounding the game. Covering everything from game modes to screenresolution and music, this is a one-stop answer-fest for everyone eagerly anticipating the next installment in the Street Fighter II universe.

PS- Be sure to also check out his first article about the design philosophy behind some of the changes,and the second article detailing some of the specific changes to Ryu. There are many more to come detailingmore specific character changes and the thinking that went into them, so stay tuned.

SSF2T HD Remix FAQ

Is the gameplay the same as Super Street Fighter 2 Turbo?
You actually get two games in one in this package:
1) SSF2T HD Remix
2) SSF2T HD Classic Arcade

SSF2T HD Remix is a brand new game. It's a sequel to SSF2T, with over 100 changes to improve the balance and playability.

SSF2T HD Classic Arcade has the same gameplay as the original Super Street Fighter 2 Turbo. It does NOT have any of the easier joystick motions, commandchanges, bug fixes, or gameplay tweaks that you might have heard about in SSF2T HD Remix. Our goal is to make SSF2T HD Classic Arcade as close as possible tothe gameplay of the original arcade ST in every way.

You don't have to worry about which game you might like, because you get both of them together!

Is the rebalanced game (SSF2THDR) intended only for beginners? I heard someone say it's "dumbed down."
Although easier special move timings will help beginners, the rebalanced game is intended to be the tournament standard played by pros. The pros can alreadyperform almost any move with staggering precision, so changes to move commands won't affect them very much. The balance changes of hitboxes, recoveries,and other move properties will definitely affect the gameplay at the pro level though. Most of the balance changes are specifically aimed at the very highestlevel of tournament play in the world. (Plus several additions for the sake of fun that don't ruin the balance.)

We hope that players will find the rebalanced game "smartened up," rather than dumbed down. Making various special moves a bit easier to performputs more emphasis on strategy and reading the mind of your opponent. Likewise, strengthening the low tier characters will put more emphasis on player skilland less on disparities between characters. While we hope beginners will find the game more accessible, make no mistake that we intend the game to be morestrategically interesting at the tournament level than ever before.

Will each game have separate rankings?
Yes. Similar to X and X' modes in Puzzle Fighter, there will be separate leaderboards for SSF2T HD Remix and SSF2T HD Classic Arcade.

Do both games have new art?

Yes. All the character sprites, backgrounds, projectiles, effects, UI, and menus are redone in HD. Every piece of art is new whether you play the classic gameor the new game.

Is the game widescreen 16:9 or is it 4:3?

It's both. If you have a widescreen tv, the menu screens and character select screen will always be widescreen. You can choose whether to view the gameplayitself in either the original 4:3 or the new 16:9. The 16:9 mode zooms in to fill your screen, and also adjusts the camera movement to pan up when necessary.The 16:9 mode does not alter gameplay at all. In fact, you can play in the 4:3 mode while your networked opponent plays in the 16:9 mode, and neither of youwill even know how the other is viewing the game.

Is the game 1080p?
Like most 1080p games, SSF2T HD Remix does render in full 1080p with no hardware scaling. Our goal is actually a higher standard for 1080p where every pixel onscreen maps 1:1 with a pixel from the source texture. There are very few games that meet this standard, and it would be nearly impossible for a 3D game to doso with today's hardware. Every piece of art in our entire game-from menus to life bars to backgrounds to character sprites-is being created at 1080presolution.

Because of download size limits, we are not yet sure if we can meet our goal of 1:1 pixels. Maybe we will be able to do further optimizations to meet it, ormaybe the download size limits will change. In the absolute worst case though, the game will still output a 1080p signal and will still have 1:1 1080p sourceresolution for all text, all UI elements such as life bars and super meters, and even the foreground elements on all the stages. Only the characters and farbackgrounds might have to use 720p source art scaled to 1080p.

Even though this worst case still leaves the game a 1080p game, we are still working toward our goal of a 1080p signal with 100% 1080p source art aswell.

Is there new music?
Yes, all the stages will have new remixed music.


Is this game based on the Dreamcast version of SSF2T? I thought people wanted the arcade version.

Yes it is based on the Dreamcast version. The Dreamcast version has many fixes and features over the arcade version. It has random character select, a trainingmode, a versus mode, and lots of bug fixes such the ability to do reversal supers with Ken/Sagat/Dhalsim, the correct sound effects for hitting with certainnormal moves, the correct point values for hitting with certain normal moves, etc. The new gamely in SSF2T HD Remix uses the Dreamcast version as a startingpoint because we wanted these small bugs fixed.

We also know that everyone wants the arcade version for SSF2T HD Classic Arcade. Luckily, the Dreamcast version contains the source code of the arcade gamewith internal dipswitches to set gameplay back to the arcade version. We've set everything to the 02/23/1994 settings, which should be the same as thearcade version. This allows to have the gameplay of the arcade version with the versus mode, training mode, random select, and damage handicap options of theDreamcast version.

There are claims that the character sizes are different in the Dreamcast version than arcade. After capturing screens from both versions and comparing, Ifound that they line up exactly, pixel for pixel. The only difference is that the Dreamcast version introduced a black border around the edges of the videosignal that might make the entire game appear to be slightly smaller, depending on your tv. This will not be an issue in our version though, so the charactersizes should be exactly like the arcade.

We also noticed that damage dealt appears to be different in the Dreamcast's versus mode compared with the arcade version. Yes, this is true andit's due to the way the game handles handicap settings. We changed the handicap formulas so that if you play on the default handicap, the damage dealt willbe exactly the same as the arcade version, but now you have the option of having a little more or less life if you want. (Handicap is of course disabled inranked play and it defaults to off in unranked play, but you can turn it on if you like.)

The game speed is also slightly different depending on which hardware the game runs on. We are still working towards making our speeds match the arcadespeeds. They're close, but we will do more tuning.

Are the "old characters" still in the game?
The original ST game has 16 characters (including Ken, for example), 16 alternate versions (including Old Ken, for example), and Akuma. SSF2T HD Classic Arcadehas all these same characters.

SSF2T HD Remix no longer has the 16 "old characters" though. Instead, the highlights of those characters have been incorporated into theirmainline counterparts. SSF2T HD Remix has 17 selectable characters.

Is Akuma selectable?
In the original SSF2T, Akuma was a powerful boss character, not intended to be balanced against the rest of the characters. For this reason, he is NOTselectable in online ranked matches in SSF2T HD Classic Arcade. In unranked matches, he will either also be unselectable, or there will be an option toallow/disallow him with the default set to disallow.

In the new SSF2T HD Remix gameplay, Akuma is rebalanced to compete fairly against the other characters. He is allowed and he no longer even requires asecret code to pick him.

Here's a brief bio on our guest blogger:
David Sirlin has competed in Street Fighter tournaments for 16 years, and for 11 years he has helped organize and run the tournament series that started as B3 and has now become the international Evolution Championships. He represented the United States in SSF2T in Japan's Super Battle Opera tournament, wrote the competitive gaming book Playing to Win, and provided narration for Bang the Machine, a documentary film about the Street Fighter community. He's now overseeing the design and gameplay on Super Street Fighter 2: HD Remix.
 
just d'led virua fighter ... not bad
i was killing with el blaze... i just hate his quotes when he wins though
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Disclaimer: The views expressed by MEMPHISBOI55 are those of his own and not necessarily the shared views of any other person, party, or affiliates.
ANTI ECAPCITY!!! self note to memphisboi55....dont do business again!
 
haze when we gonna have some games together???
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nh
you have the most XP on my friends list, kills wins, and you're 2nd or 1st in accuracy
 
xbl is garbage, cant even play COD4, i spent an hour on Halo3 and played only 1 match. They need to fix this BS ASAP. with all the money everyone spends withmemberships, it shouldnt even have problems like this.
 
Can anyone school me on how to put the Team XBOX sig? ever since they upgraded to YUKU its not appearing..
 
how the hell do you get the sig to work????????????????????????? does it have to be the default sig?
 
oh yea..my GT is changed now NK...just put Mayor of NYC = E p i D 3 M 1 K

AIM: JGsincere
Gamertag: E p i D 3 M 1 KJG_Sincere@yahoo.com
Trying To Do The Opposite Of Left​
 
Originally Posted by knightngale

where is nba 2k8 at $9.99?
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@ me paying full price for that average game

I need this game. Link for this price? Or was dude confusing NHL for 9.99 when it was really 19.99. But if someone has a link for NBA 2k8, post it!
 
Can I still return the game at any gamestop or the one I bought the game at? I don't want to drive another 40 minutes to go back and return it.
 
Originally Posted by the hater boxden

Originally Posted by NobleKane

anybody else ready for the cod4 tournament created by myself? yeah... me neither
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suppoed to be tonight but i think im a cancel it... just let the post get buried so pacmanvick can forget all about it
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why does it say you have some XXs for sale? i dont see any
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i do but the mods didnt update my post. they are deadstock brand new stealth xx's
 
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